cleaned up formatting:

- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
This commit is contained in:
Evan Debenham
2015-06-12 16:22:26 -04:00
parent baa83b7e43
commit cebdff0221
335 changed files with 8555 additions and 8714 deletions
@@ -13,270 +13,267 @@ import com.watabou.utils.Random;
import java.util.ArrayList;
/**
* Created by Evan on 24/08/2014.
*/
public class Artifact extends KindofMisc {
private static final float TIME_TO_EQUIP = 1f;
private static final float TIME_TO_EQUIP = 1f;
private static final String TXT_TO_STRING = "%s";
private static final String TXT_TO_STRING_CHARGE = "%s (%d/%d)";
private static final String TXT_TO_STRING_LVL = "%s%+d";
private static final String TXT_TO_STRING_LVL_CHARGE = "%s%+d (%d/%d)";
private static final String TXT_TO_STRING = "%s";
private static final String TXT_TO_STRING_CHARGE = "%s (%d/%d)";
private static final String TXT_TO_STRING_LVL = "%s%+d";
private static final String TXT_TO_STRING_LVL_CHARGE = "%s%+d (%d/%d)";
protected Buff passiveBuff;
protected Buff activeBuff;
protected Buff passiveBuff;
protected Buff activeBuff;
//level is used internally to track upgrades to artifacts, size/logic varies per artifact.
//already inherited from item superclass
//exp is used to count progress towards levels for some artifacts
protected int exp = 0;
//levelCap is the artifact's maximum level
protected int levelCap = 0;
//level is used internally to track upgrades to artifacts, size/logic varies per artifact.
//already inherited from item superclass
//exp is used to count progress towards levels for some artifacts
protected int exp = 0;
//levelCap is the artifact's maximum level
protected int levelCap = 0;
//the current artifact charge
protected int charge = 0;
//the build towards next charge, usually rolls over at 1.
//better to keep charge as an int and use a separate float than casting.
protected float partialCharge = 0;
//the maximum charge, varies per artifact, not all artifacts use this.
protected int chargeCap = 0;
//the current artifact charge
protected int charge = 0;
//the build towards next charge, usually rolls over at 1.
//better to keep charge as an int and use a separate float than casting.
protected float partialCharge = 0;
//the maximum charge, varies per artifact, not all artifacts use this.
protected int chargeCap = 0;
//used by some artifacts to keep track of duration of effects or cooldowns to use.
protected int cooldown = 0;
//used by some artifacts to keep track of duration of effects or cooldowns to use.
protected int cooldown = 0;
public Artifact(){
super();
}
public Artifact(){
super();
}
@Override
public ArrayList<String> actions( Hero hero ) {
ArrayList<String> actions = super.actions( hero );
actions.add( isEquipped( hero ) ? AC_UNEQUIP : AC_EQUIP );
return actions;
}
@Override
public ArrayList<String> actions( Hero hero ) {
ArrayList<String> actions = super.actions( hero );
actions.add( isEquipped( hero ) ? AC_UNEQUIP : AC_EQUIP );
return actions;
}
@Override
public boolean doEquip( Hero hero ) {
@Override
public boolean doEquip( Hero hero ) {
if (hero.belongings.misc1 != null && hero.belongings.misc2 != null) {
if (hero.belongings.misc1 != null && hero.belongings.misc2 != null) {
GLog.w("you can only wear 2 misc items at a time");
return false;
GLog.w("you can only wear 2 misc items at a time");
return false;
} else if ((hero.belongings.misc1 != null && hero.belongings.misc1.getClass() == this.getClass())
|| (hero.belongings.misc2 != null && hero.belongings.misc2.getClass() == this.getClass())){
} else if ((hero.belongings.misc1 != null && hero.belongings.misc1.getClass() == this.getClass())
|| (hero.belongings.misc2 != null && hero.belongings.misc2.getClass() == this.getClass())){
GLog.w("you cannot wear two of the same artifact");
return false;
GLog.w("you cannot wear two of the same artifact");
return false;
} else {
} else {
if (hero.belongings.misc1 == null) {
hero.belongings.misc1 = this;
} else {
hero.belongings.misc2 = this;
}
if (hero.belongings.misc1 == null) {
hero.belongings.misc1 = this;
} else {
hero.belongings.misc2 = this;
}
detach( hero.belongings.backpack );
detach( hero.belongings.backpack );
activate( hero );
activate( hero );
cursedKnown = true;
identify();
if (cursed) {
equipCursed( hero );
GLog.n( "the " + this.name + " painfully binds itself to you" );
}
cursedKnown = true;
identify();
if (cursed) {
equipCursed( hero );
GLog.n( "the " + this.name + " painfully binds itself to you" );
}
hero.spendAndNext( TIME_TO_EQUIP );
return true;
hero.spendAndNext( TIME_TO_EQUIP );
return true;
}
}
}
}
public void activate( Char ch ) {
passiveBuff = passiveBuff();
passiveBuff.attachTo(ch);
}
public void activate( Char ch ) {
passiveBuff = passiveBuff();
passiveBuff.attachTo(ch);
}
@Override
public boolean doUnequip( Hero hero, boolean collect, boolean single ) {
if (super.doUnequip( hero, collect, single )) {
@Override
public boolean doUnequip( Hero hero, boolean collect, boolean single ) {
if (super.doUnequip( hero, collect, single )) {
if (hero.belongings.misc1 == this) {
hero.belongings.misc1 = null;
} else {
hero.belongings.misc2 = null;
}
if (hero.belongings.misc1 == this) {
hero.belongings.misc1 = null;
} else {
hero.belongings.misc2 = null;
}
passiveBuff.detach();
passiveBuff = null;
passiveBuff.detach();
passiveBuff = null;
if (activeBuff != null){
activeBuff.detach();
activeBuff = null;
}
if (activeBuff != null){
activeBuff.detach();
activeBuff = null;
}
return true;
return true;
} else {
} else {
return false;
return false;
}
}
}
}
@Override
public boolean isEquipped( Hero hero ) {
return hero.belongings.misc1 == this || hero.belongings.misc2 == this;
}
@Override
public boolean isEquipped( Hero hero ) {
return hero.belongings.misc1 == this || hero.belongings.misc2 == this;
}
@Override
public boolean isUpgradable() {
return false;
}
@Override
public boolean isUpgradable() {
return false;
}
@Override
public int visiblyUpgraded() {
return ((level*10)/levelCap);
}
@Override
public int visiblyUpgraded() {
return ((level*10)/levelCap);
}
//transfers upgrades from another artifact, transfer level will equal the displayed level
public void transferUpgrade(int transferLvl) {
upgrade(Math.round((float)(transferLvl*levelCap)/10));
}
//transfers upgrades from another artifact, transfer level will equal the displayed level
public void transferUpgrade(int transferLvl) {
upgrade(Math.round((float)(transferLvl*levelCap)/10));
}
@Override
public String info() {
if (cursed && cursedKnown && !isEquipped( Dungeon.hero )) {
@Override
public String info() {
if (cursed && cursedKnown && !isEquipped( Dungeon.hero )) {
return desc() + "\n\nYou can feel a malevolent magic lurking within the " + name() + ".";
return desc() + "\n\nYou can feel a malevolent magic lurking within the " + name() + ".";
} else {
} else {
return desc();
return desc();
}
}
}
}
@Override
public String toString() {
@Override
public String toString() {
if (levelKnown && level/levelCap != 0) {
if (chargeCap > 0) {
return Utils.format( TXT_TO_STRING_LVL_CHARGE, name(), visiblyUpgraded(), charge, chargeCap );
} else {
return Utils.format( TXT_TO_STRING_LVL, name(), visiblyUpgraded() );
}
} else {
if (chargeCap > 0) {
return Utils.format( TXT_TO_STRING_CHARGE, name(), charge, chargeCap );
} else {
return Utils.format( TXT_TO_STRING, name() );
}
}
}
if (levelKnown && level/levelCap != 0) {
if (chargeCap > 0) {
return Utils.format( TXT_TO_STRING_LVL_CHARGE, name(), visiblyUpgraded(), charge, chargeCap );
} else {
return Utils.format( TXT_TO_STRING_LVL, name(), visiblyUpgraded() );
}
} else {
if (chargeCap > 0) {
return Utils.format( TXT_TO_STRING_CHARGE, name(), charge, chargeCap );
} else {
return Utils.format( TXT_TO_STRING, name() );
}
}
}
@Override
public String status() {
@Override
public String status() {
//display the current cooldown
if (cooldown != 0)
return Utils.format( "%d", cooldown );
//display the current cooldown
if (cooldown != 0)
return Utils.format( "%d", cooldown );
//display as percent
if (chargeCap == 100)
return Utils.format( "%d%%", charge );
//display as percent
if (chargeCap == 100)
return Utils.format( "%d%%", charge );
//display as #/#
if (chargeCap > 0)
return Utils.format( "%d/%d", charge, chargeCap );
//display as #/#
if (chargeCap > 0)
return Utils.format( "%d/%d", charge, chargeCap );
//if there's no cap -
//- but there is charge anyway, display that charge
if (charge != 0)
return Utils.format( "%d", charge );
//if there's no cap -
//- but there is charge anyway, display that charge
if (charge != 0)
return Utils.format( "%d", charge );
//otherwise, if there's no charge, return null.
return null;
}
//otherwise, if there's no charge, return null.
return null;
}
//converts class names to be more concise and readable.
protected String convertName(String className){
//removes known redundant parts of names.
className = className.replaceFirst("ScrollOf|PotionOf", "");
//converts class names to be more concise and readable.
protected String convertName(String className){
//removes known redundant parts of names.
className = className.replaceFirst("ScrollOf|PotionOf", "");
//inserts a space infront of every uppercase character
className = className.replaceAll("(\\p{Ll})(\\p{Lu})", "$1 $2");
//inserts a space infront of every uppercase character
className = className.replaceAll("(\\p{Ll})(\\p{Lu})", "$1 $2");
return className;
};
return className;
};
@Override
public Item random() {
if (Random.Float() < 0.3f) {
cursed = true;
}
return this;
}
@Override
public Item random() {
if (Random.Float() < 0.3f) {
cursed = true;
}
return this;
}
@Override
public int price() {
int price = 100;
if (level > 0)
price += 50*((level*10)/levelCap);
if (cursed && cursedKnown) {
price /= 2;
}
if (price < 1) {
price = 1;
}
return price;
}
@Override
public int price() {
int price = 100;
if (level > 0)
price += 50*((level*10)/levelCap);
if (cursed && cursedKnown) {
price /= 2;
}
if (price < 1) {
price = 1;
}
return price;
}
protected ArtifactBuff passiveBuff() {
return null;
}
protected ArtifactBuff passiveBuff() {
return null;
}
protected ArtifactBuff activeBuff() {return null; }
protected ArtifactBuff activeBuff() {return null; }
public class ArtifactBuff extends Buff {
public class ArtifactBuff extends Buff {
public int level() {
return level;
}
public int level() {
return level;
}
public boolean isCursed() {
return cursed;
}
public boolean isCursed() {
return cursed;
}
}
}
private static final String IMAGE = "image";
private static final String EXP = "exp";
private static final String CHARGE = "charge";
private static final String PARTIALCHARGE = "partialcharge";
private static final String IMAGE = "image";
private static final String EXP = "exp";
private static final String CHARGE = "charge";
private static final String PARTIALCHARGE = "partialcharge";
@Override
public void storeInBundle( Bundle bundle ) {
super.storeInBundle(bundle);
bundle.put( IMAGE, image );
bundle.put( EXP , exp );
bundle.put( CHARGE , charge );
bundle.put( PARTIALCHARGE , partialCharge );
}
@Override
public void storeInBundle( Bundle bundle ) {
super.storeInBundle(bundle);
bundle.put( IMAGE, image );
bundle.put( EXP , exp );
bundle.put( CHARGE , charge );
bundle.put( PARTIALCHARGE , partialCharge );
}
@Override
public void restoreFromBundle( Bundle bundle ) {
super.restoreFromBundle(bundle);
if (bundle.contains( IMAGE )) image = bundle.getInt( IMAGE );
exp = bundle.getInt( EXP );
charge = bundle.getInt( CHARGE );
partialCharge = bundle.getFloat( PARTIALCHARGE );
}
@Override
public void restoreFromBundle( Bundle bundle ) {
super.restoreFromBundle(bundle);
if (bundle.contains( IMAGE )) image = bundle.getInt( IMAGE );
exp = bundle.getInt( EXP );
charge = bundle.getInt( CHARGE );
partialCharge = bundle.getFloat( PARTIALCHARGE );
}
}