cleaned up formatting:

- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
This commit is contained in:
Evan Debenham
2015-06-12 16:22:26 -04:00
parent baa83b7e43
commit cebdff0221
335 changed files with 8555 additions and 8714 deletions
@@ -13,51 +13,48 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.watabou.noosa.audio.Sample;
import com.watabou.utils.Callback;
/**
* Created by Evan on 12/04/2015.
*/
public class WandOfVenom extends Wand {
{
name = "Wand of Venom";
image = ItemSpriteSheet.WAND_VENOM;
{
name = "Wand of Venom";
image = ItemSpriteSheet.WAND_VENOM;
collisionProperties = Ballistica.STOP_TARGET | Ballistica.STOP_TERRAIN;
}
collisionProperties = Ballistica.STOP_TARGET | Ballistica.STOP_TERRAIN;
}
@Override
protected void onZap(Ballistica bolt) {
Blob venomGas = Blob.seed(bolt.collisionPos, 50 + 10 * level, VenomGas.class);
((VenomGas)venomGas).setStrength(level+1);
GameScene.add(venomGas);
}
@Override
protected void onZap(Ballistica bolt) {
Blob venomGas = Blob.seed(bolt.collisionPos, 50 + 10 * level, VenomGas.class);
((VenomGas)venomGas).setStrength(level+1);
GameScene.add(venomGas);
}
@Override
protected void fx(Ballistica bolt, Callback callback) {
MagicMissile.poison(curUser.sprite.parent, bolt.sourcePos, bolt.collisionPos, callback);
Sample.INSTANCE.play(Assets.SND_ZAP);
}
@Override
protected void fx(Ballistica bolt, Callback callback) {
MagicMissile.poison(curUser.sprite.parent, bolt.sourcePos, bolt.collisionPos, callback);
Sample.INSTANCE.play(Assets.SND_ZAP);
}
@Override
public void onHit(MagesStaff staff, Char attacker, Char defender, int damage) {
new Poison().proc(staff, attacker, defender, damage);
}
@Override
public void onHit(MagesStaff staff, Char attacker, Char defender, int damage) {
new Poison().proc(staff, attacker, defender, damage);
}
@Override
public void staffFx(MagesStaff.StaffParticle particle) {
particle.color( 0x8844FF ); particle.am = 0.6f;
particle.setLifespan(0.6f);
particle.acc.set(0, 40);
particle.setSize( 0f, 3f);
particle.shuffleXY(2f);
}
@Override
public void staffFx(MagesStaff.StaffParticle particle) {
particle.color( 0x8844FF ); particle.am = 0.6f;
particle.setLifespan(0.6f);
particle.acc.set(0, 40);
particle.setSize( 0f, 3f);
particle.shuffleXY(2f);
}
@Override
public String desc() {
return
"This wand has a purple body which opens to a brilliant green gem. " +
"A small amount of foul smelling gas leaks from the gem.\n\n" +
"This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. " +
"Anything caught inside this cloud will take continual damage, increasing with time.";
}
@Override
public String desc() {
return
"This wand has a purple body which opens to a brilliant green gem. " +
"A small amount of foul smelling gas leaks from the gem.\n\n" +
"This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. " +
"Anything caught inside this cloud will take continual damage, increasing with time.";
}
}