cleaned up formatting:
- removed trailing whitespace - changed all leading whitespace to tabs - removed IDE created author comments
This commit is contained in:
@@ -13,51 +13,48 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
|
||||
import com.watabou.noosa.audio.Sample;
|
||||
import com.watabou.utils.Callback;
|
||||
|
||||
/**
|
||||
* Created by Evan on 12/04/2015.
|
||||
*/
|
||||
public class WandOfVenom extends Wand {
|
||||
|
||||
{
|
||||
name = "Wand of Venom";
|
||||
image = ItemSpriteSheet.WAND_VENOM;
|
||||
{
|
||||
name = "Wand of Venom";
|
||||
image = ItemSpriteSheet.WAND_VENOM;
|
||||
|
||||
collisionProperties = Ballistica.STOP_TARGET | Ballistica.STOP_TERRAIN;
|
||||
}
|
||||
collisionProperties = Ballistica.STOP_TARGET | Ballistica.STOP_TERRAIN;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onZap(Ballistica bolt) {
|
||||
Blob venomGas = Blob.seed(bolt.collisionPos, 50 + 10 * level, VenomGas.class);
|
||||
((VenomGas)venomGas).setStrength(level+1);
|
||||
GameScene.add(venomGas);
|
||||
}
|
||||
@Override
|
||||
protected void onZap(Ballistica bolt) {
|
||||
Blob venomGas = Blob.seed(bolt.collisionPos, 50 + 10 * level, VenomGas.class);
|
||||
((VenomGas)venomGas).setStrength(level+1);
|
||||
GameScene.add(venomGas);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fx(Ballistica bolt, Callback callback) {
|
||||
MagicMissile.poison(curUser.sprite.parent, bolt.sourcePos, bolt.collisionPos, callback);
|
||||
Sample.INSTANCE.play(Assets.SND_ZAP);
|
||||
}
|
||||
@Override
|
||||
protected void fx(Ballistica bolt, Callback callback) {
|
||||
MagicMissile.poison(curUser.sprite.parent, bolt.sourcePos, bolt.collisionPos, callback);
|
||||
Sample.INSTANCE.play(Assets.SND_ZAP);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onHit(MagesStaff staff, Char attacker, Char defender, int damage) {
|
||||
new Poison().proc(staff, attacker, defender, damage);
|
||||
}
|
||||
@Override
|
||||
public void onHit(MagesStaff staff, Char attacker, Char defender, int damage) {
|
||||
new Poison().proc(staff, attacker, defender, damage);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void staffFx(MagesStaff.StaffParticle particle) {
|
||||
particle.color( 0x8844FF ); particle.am = 0.6f;
|
||||
particle.setLifespan(0.6f);
|
||||
particle.acc.set(0, 40);
|
||||
particle.setSize( 0f, 3f);
|
||||
particle.shuffleXY(2f);
|
||||
}
|
||||
@Override
|
||||
public void staffFx(MagesStaff.StaffParticle particle) {
|
||||
particle.color( 0x8844FF ); particle.am = 0.6f;
|
||||
particle.setLifespan(0.6f);
|
||||
particle.acc.set(0, 40);
|
||||
particle.setSize( 0f, 3f);
|
||||
particle.shuffleXY(2f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String desc() {
|
||||
return
|
||||
"This wand has a purple body which opens to a brilliant green gem. " +
|
||||
"A small amount of foul smelling gas leaks from the gem.\n\n" +
|
||||
"This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. " +
|
||||
"Anything caught inside this cloud will take continual damage, increasing with time.";
|
||||
}
|
||||
@Override
|
||||
public String desc() {
|
||||
return
|
||||
"This wand has a purple body which opens to a brilliant green gem. " +
|
||||
"A small amount of foul smelling gas leaks from the gem.\n\n" +
|
||||
"This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. " +
|
||||
"Anything caught inside this cloud will take continual damage, increasing with time.";
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user