cleaned up formatting:

- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
This commit is contained in:
Evan Debenham
2015-06-12 16:22:26 -04:00
parent baa83b7e43
commit cebdff0221
335 changed files with 8555 additions and 8714 deletions
@@ -123,18 +123,18 @@ public class CavesBossLevel extends Level {
}
}
Painter.fill( this, ROOM_LEFT - 1, ROOM_TOP - 1,
Painter.fill( this, ROOM_LEFT - 1, ROOM_TOP - 1,
ROOM_RIGHT - ROOM_LEFT + 3, ROOM_BOTTOM - ROOM_TOP + 3, Terrain.WALL );
Painter.fill( this, ROOM_LEFT, ROOM_TOP + 1,
Painter.fill( this, ROOM_LEFT, ROOM_TOP + 1,
ROOM_RIGHT - ROOM_LEFT + 1, ROOM_BOTTOM - ROOM_TOP, Terrain.EMPTY );
Painter.fill( this, ROOM_LEFT, ROOM_TOP,
Painter.fill( this, ROOM_LEFT, ROOM_TOP,
ROOM_RIGHT - ROOM_LEFT + 1, 1, Terrain.INACTIVE_TRAP );
arenaDoor = Random.Int( ROOM_LEFT, ROOM_RIGHT ) + (ROOM_BOTTOM + 1) * WIDTH;
map[arenaDoor] = Terrain.DOOR;
entrance = Random.Int( ROOM_LEFT + 1, ROOM_RIGHT - 1 ) +
entrance = Random.Int( ROOM_LEFT + 1, ROOM_RIGHT - 1 ) +
Random.Int( ROOM_TOP + 1, ROOM_BOTTOM - 1 ) * WIDTH;
map[entrance] = Terrain.ENTRANCE;
@@ -149,7 +149,7 @@ public class CavesBossLevel extends Level {
}
@Override
protected void decorate() {
protected void decorate() {
for (int i=WIDTH + 1; i < LENGTH - WIDTH; i++) {
if (map[i] == Terrain.EMPTY) {
@@ -186,7 +186,7 @@ public class CavesBossLevel extends Level {
}
@Override
protected void createMobs() {
protected void createMobs() {
}
public Actor respawner() {
@@ -218,7 +218,7 @@ public class CavesBossLevel extends Level {
if (!enteredArena && outsideEntraceRoom( cell ) && hero == Dungeon.hero) {
enteredArena = true;
seal();
seal();
Mob boss = Bestiary.mob( Dungeon.depth );
boss.state = boss.HUNTING;
@@ -246,7 +246,7 @@ public class CavesBossLevel extends Level {
if (!keyDropped && item instanceof SkeletonKey) {
keyDropped = true;
unseal();
unseal();
CellEmitter.get( arenaDoor ).start( Speck.factory( Speck.ROCK ), 0.07f, 10 );