cleaned up formatting:
- removed trailing whitespace - changed all leading whitespace to tabs - removed IDE created author comments
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@@ -84,7 +84,7 @@ public class LastLevel extends Level {
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map[pedestal] = Terrain.PEDESTAL;
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map[pedestal-1-WIDTH] = map[pedestal+1-WIDTH] = map[pedestal-1+WIDTH] = map[pedestal+1+WIDTH] = Terrain.STATUE_SP;
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exit = pedestal;
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exit = pedestal;
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int pos = pedestal;
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@@ -162,15 +162,15 @@ public class LastLevel extends Level {
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HallsLevel.addVisuals( this, scene );
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}
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@Override
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public void restoreFromBundle(Bundle bundle) {
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super.restoreFromBundle(bundle);
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for (int i=0; i < LENGTH; i++) {
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int flags = Terrain.flags[map[i]];
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if ((flags & Terrain.PIT) != 0){
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passable[i] = avoid[i] = false;
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solid[i] = true;
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}
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}
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}
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@Override
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public void restoreFromBundle(Bundle bundle) {
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super.restoreFromBundle(bundle);
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for (int i=0; i < LENGTH; i++) {
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int flags = Terrain.flags[map[i]];
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if ((flags & Terrain.PIT) != 0){
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passable[i] = avoid[i] = false;
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solid[i] = true;
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}
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}
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}
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}
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