cleaned up formatting:

- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
This commit is contained in:
Evan Debenham
2015-06-12 16:22:26 -04:00
parent baa83b7e43
commit cebdff0221
335 changed files with 8555 additions and 8714 deletions
@@ -75,22 +75,22 @@ public abstract class Plant implements Bundlable {
if (Dungeon.hero.subClass == HeroSubClass.WARDEN) {
int naturalismLevel = 0;
SandalsOfNature.Naturalism naturalism = Dungeon.hero.buff( SandalsOfNature.Naturalism.class );
if (naturalism != null) {
naturalismLevel = naturalism.level()+1;
}
int naturalismLevel = 0;
SandalsOfNature.Naturalism naturalism = Dungeon.hero.buff( SandalsOfNature.Naturalism.class );
if (naturalism != null) {
naturalismLevel = naturalism.level()+1;
}
if (Random.Int( 5 - (naturalismLevel/2) ) == 0) {
Item seed = Generator.random(Generator.Category.SEED);
Item seed = Generator.random(Generator.Category.SEED);
if (seed instanceof BlandfruitBush.Seed) {
if (Random.Int(15) - Dungeon.limitedDrops.blandfruitSeed.count >= 0) {
Dungeon.level.drop(seed, pos).sprite.drop();
Dungeon.limitedDrops.blandfruitSeed.count++;
}
} else
Dungeon.level.drop(seed, pos).sprite.drop();
if (seed instanceof BlandfruitBush.Seed) {
if (Random.Int(15) - Dungeon.limitedDrops.blandfruitSeed.count >= 0) {
Dungeon.level.drop(seed, pos).sprite.drop();
Dungeon.limitedDrops.blandfruitSeed.count++;
}
} else
Dungeon.level.drop(seed, pos).sprite.drop();
}
if (Random.Int( 5 - naturalismLevel ) == 0) {
Dungeon.level.drop( new Dewdrop(), pos ).sprite.drop();
@@ -123,7 +123,7 @@ public abstract class Plant implements Bundlable {
private static final float TIME_TO_PLANT = 1f;
{
stackable = true;
stackable = true;
defaultAction = AC_THROW;
}