cleaned up formatting:

- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
This commit is contained in:
Evan Debenham
2015-06-12 16:22:26 -04:00
parent baa83b7e43
commit cebdff0221
335 changed files with 8555 additions and 8714 deletions
@@ -88,10 +88,10 @@ public class PixelScene extends Scene {
Game.width / (defaultZoom + 1) >= minWidth &&
Game.height / (defaultZoom + 1) >= minHeight) {
defaultZoom++;
}
}
}
minZoom = 1;
maxZoom = defaultZoom * 2;
maxZoom = defaultZoom * 2;
Camera.reset( new PixelCamera( defaultZoom ) );
@@ -103,31 +103,31 @@ public class PixelScene extends Scene {
if (font1x == null) {
// 3x5 (6)
font1x = Font.colorMarked(
font1x = Font.colorMarked(
BitmapCache.get( Assets.FONTS1X ), 0x00000000, BitmapText.Font.LATIN_FULL );
font1x.baseLine = 6;
font1x.tracking = -1;
// 5x8 (10)
font15x = Font.colorMarked(
font15x = Font.colorMarked(
BitmapCache.get( Assets.FONTS15X ), 12, 0x00000000, BitmapText.Font.LATIN_FULL );
font15x.baseLine = 9;
font15x.tracking = -1;
// 6x10 (12)
font2x = Font.colorMarked(
font2x = Font.colorMarked(
BitmapCache.get( Assets.FONTS2X ), 14, 0x00000000, BitmapText.Font.LATIN_FULL );
font2x.baseLine = 11;
font2x.tracking = -1;
// 7x12 (15)
font25x = Font.colorMarked(
font25x = Font.colorMarked(
BitmapCache.get( Assets.FONTS25X ), 17, 0x00000000, BitmapText.Font.LATIN_FULL );
font25x.baseLine = 13;
font25x.tracking = -1;
// 9x15 (18)
font3x = Font.colorMarked(
font3x = Font.colorMarked(
BitmapCache.get( Assets.FONTS3X ), 22, 0x00000000, BitmapText.Font.LATIN_FULL );
font3x.baseLine = 17;
font3x.tracking = -2;
@@ -248,14 +248,14 @@ public class PixelScene extends Scene {
v.y = align( c, v.y );
}
public static boolean noFade = false;
protected void fadeIn() {
if (noFade) {
noFade = false;
} else {
fadeIn( 0xFF000000, false );
}
}
public static boolean noFade = false;
protected void fadeIn() {
if (noFade) {
noFade = false;
} else {
fadeIn( 0xFF000000, false );
}
}
protected void fadeIn( int color, boolean light ) {
add( new Fader( color, light ) );
@@ -316,10 +316,10 @@ public class PixelScene extends Scene {
private static class PixelCamera extends Camera {
public PixelCamera( float zoom ) {
super(
(int)(Game.width - Math.ceil( Game.width / zoom ) * zoom) / 2,
(int)(Game.height - Math.ceil( Game.height / zoom ) * zoom) / 2,
(int)Math.ceil( Game.width / zoom ),
super(
(int)(Game.width - Math.ceil( Game.width / zoom ) * zoom) / 2,
(int)(Game.height - Math.ceil( Game.height / zoom ) * zoom) / 2,
(int)Math.ceil( Game.width / zoom ),
(int)Math.ceil( Game.height / zoom ), zoom );
}