cleaned up formatting:

- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
This commit is contained in:
Evan Debenham
2015-06-12 16:22:26 -04:00
parent baa83b7e43
commit cebdff0221
335 changed files with 8555 additions and 8714 deletions
@@ -105,30 +105,30 @@ public class RankingsScene extends PixelScene {
}
if (Rankings.INSTANCE.totalNumber >= Rankings.TABLE_SIZE) {
BitmapText label = PixelScene.createText( TXT_TOTAL, 8 );
label.hardlight( 0xCCCCCC );
label.measure();
add( label );
BitmapText label = PixelScene.createText( TXT_TOTAL, 8 );
label.hardlight( 0xCCCCCC );
label.measure();
add( label );
BitmapText won = PixelScene.createText( Integer.toString( Rankings.INSTANCE.wonNumber ), 8 );
won.hardlight( Window.SHPX_COLOR );
won.measure();
add( won );
BitmapText won = PixelScene.createText( Integer.toString( Rankings.INSTANCE.wonNumber ), 8 );
won.hardlight( Window.SHPX_COLOR );
won.measure();
add( won );
BitmapText total = PixelScene.createText( "/" + Rankings.INSTANCE.totalNumber, 8 );
total.hardlight( 0xCCCCCC );
total.measure();
total.x = align( (w - total.width()) / 2 );
total.y = align( top + pos * rowHeight + GAP );
add( total );
BitmapText total = PixelScene.createText( "/" + Rankings.INSTANCE.totalNumber, 8 );
total.hardlight( 0xCCCCCC );
total.measure();
total.x = align( (w - total.width()) / 2 );
total.y = align( top + pos * rowHeight + GAP );
add( total );
float tw = label.width() + won.width() + total.width();
label.x = align( (w - tw) / 2 );
won.x = label.x + label.width();
total.x = won.x + won.width();
label.y = won.y = total.y = align( h - label.height() - GAP );
float tw = label.width() + won.width() + total.width();
label.x = align( (w - tw) / 2 );
won.x = label.x + label.width();
total.x = won.x + won.width();
label.y = won.y = total.y = align( h - label.height() - GAP );
}
}
} else {
@@ -141,16 +141,16 @@ public class RankingsScene extends PixelScene {
}
ExitButton btnExit = new ExitButton();
btnExit.setPos( Camera.main.width - btnExit.width(), 0 );
add( btnExit );
ExitButton btnExit = new ExitButton();
btnExit.setPos( Camera.main.width - btnExit.width(), 0 );
add( btnExit );
fadeIn();
}
@Override
protected void onBackPressed() {
ShatteredPixelDungeon.switchNoFade(TitleScene.class);
ShatteredPixelDungeon.switchNoFade(TitleScene.class);
}
public static class Record extends Button {