cleaned up formatting:
- removed trailing whitespace - changed all leading whitespace to tabs - removed IDE created author comments
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@@ -50,14 +50,14 @@ public class TitleScene extends PixelScene {
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int gameversion = ShatteredPixelDungeon.version();
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int gameversion = ShatteredPixelDungeon.version();
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if (gameversion != Game.versionCode) {
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//new intro, make older players see it again.
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if (gameversion < 9)
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ShatteredPixelDungeon.intro(true);
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Game.switchScene(WelcomeScene.class);
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}
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if (gameversion != Game.versionCode) {
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//new intro, make older players see it again.
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if (gameversion < 9)
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ShatteredPixelDungeon.intro(true);
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Game.switchScene(WelcomeScene.class);
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}
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Music.INSTANCE.play( Assets.THEME, true );
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Music.INSTANCE.volume( 1f );
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@@ -104,7 +104,7 @@ public class TitleScene extends PixelScene {
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DashboardItem btnBadges = new DashboardItem( TXT_BADGES, 3 ) {
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@Override
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protected void onClick() {
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ShatteredPixelDungeon.switchNoFade( BadgesScene.class );
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ShatteredPixelDungeon.switchNoFade( BadgesScene.class );
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}
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};
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add( btnBadges );
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@@ -112,7 +112,7 @@ public class TitleScene extends PixelScene {
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DashboardItem btnAbout = new DashboardItem( TXT_ABOUT, 1 ) {
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@Override
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protected void onClick() {
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ShatteredPixelDungeon.switchNoFade( AboutScene.class );
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ShatteredPixelDungeon.switchNoFade( AboutScene.class );
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}
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};
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add( btnAbout );
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@@ -120,7 +120,7 @@ public class TitleScene extends PixelScene {
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DashboardItem btnPlay = new DashboardItem( TXT_PLAY, 0 ) {
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@Override
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protected void onClick() {
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ShatteredPixelDungeon.switchNoFade( StartScene.class );
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ShatteredPixelDungeon.switchNoFade( StartScene.class );
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}
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};
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add( btnPlay );
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@@ -128,7 +128,7 @@ public class TitleScene extends PixelScene {
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DashboardItem btnHighscores = new DashboardItem( TXT_HIGHSCORES, 2 ) {
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@Override
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protected void onClick() {
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ShatteredPixelDungeon.switchNoFade( RankingsScene.class );
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ShatteredPixelDungeon.switchNoFade( RankingsScene.class );
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}
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};
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add( btnHighscores );
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@@ -146,28 +146,28 @@ public class TitleScene extends PixelScene {
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btnHighscores.setPos( w / 2, btnPlay.top() );
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}
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BitmapText source = new BitmapText( "PD v 1.7.5", font1x );
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source.measure();
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source.hardlight( 0x444444 );
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source.x = w - source.width();
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source.y = h - source.height();
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add( source );
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BitmapText source = new BitmapText( "PD v 1.7.5", font1x );
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source.measure();
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source.hardlight( 0x444444 );
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source.x = w - source.width();
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source.y = h - source.height();
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add( source );
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BitmapText version = new BitmapText( "v " + Game.version + "", font1x );
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version.measure();
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version.hardlight( 0xCCCCCC );
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version.x = w - version.width();
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version.y = h - version.height() - source.height();
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BitmapText version = new BitmapText( "v " + Game.version + "", font1x );
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version.measure();
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version.hardlight( 0xCCCCCC );
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version.x = w - version.width();
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version.y = h - version.height() - source.height();
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add( version );
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add( version );
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PrefsButton btnPrefs = new PrefsButton();
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btnPrefs.setPos( 0, 0 );
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add( btnPrefs );
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ExitButton btnExit = new ExitButton();
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btnExit.setPos( w - btnExit.width(), 0 );
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add( btnExit );
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ExitButton btnExit = new ExitButton();
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btnExit.setPos( w - btnExit.width(), 0 );
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add( btnExit );
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fadeIn();
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}
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