cleaned up formatting:

- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
This commit is contained in:
Evan Debenham
2015-06-12 16:22:26 -04:00
parent baa83b7e43
commit cebdff0221
335 changed files with 8555 additions and 8714 deletions
@@ -34,7 +34,7 @@ public class WndSettings extends Window {
private static final String TXT_ZOOM_DEFAULT = "Default Zoom";
private static final String TXT_SCALE_UP = "Scale up UI";
private static final String TXT_IMMERSIVE = "Immersive mode";
private static final String TXT_IMMERSIVE = "Immersive mode";
private static final String TXT_MUSIC = "Music";
@@ -57,7 +57,7 @@ public class WndSettings extends Window {
public WndSettings( boolean inGame ) {
super();
CheckBox btnImmersive = null;
CheckBox btnImmersive = null;
if (inGame) {
int w = BTN_HEIGHT;
@@ -101,19 +101,19 @@ public class WndSettings extends Window {
btnScaleUp.checked( ShatteredPixelDungeon.scaleUp() );
add( btnScaleUp );
btnImmersive = new CheckBox( TXT_IMMERSIVE ) {
@Override
protected void onClick() {
super.onClick();
ShatteredPixelDungeon.immerse( checked() );
}
};
btnImmersive.setRect( 0, btnScaleUp.bottom() + GAP, WIDTH, BTN_HEIGHT );
btnImmersive.checked( ShatteredPixelDungeon.immersed() );
btnImmersive.enable( android.os.Build.VERSION.SDK_INT >= 19 );
add( btnImmersive );
btnImmersive = new CheckBox( TXT_IMMERSIVE ) {
@Override
protected void onClick() {
super.onClick();
ShatteredPixelDungeon.immerse( checked() );
}
};
btnImmersive.setRect( 0, btnScaleUp.bottom() + GAP, WIDTH, BTN_HEIGHT );
btnImmersive.checked( ShatteredPixelDungeon.immersed() );
btnImmersive.enable( android.os.Build.VERSION.SDK_INT >= 19 );
add( btnImmersive );
}
}
CheckBox btnMusic = new CheckBox( TXT_MUSIC ) {
@Override
@@ -122,7 +122,7 @@ public class WndSettings extends Window {
ShatteredPixelDungeon.music(checked());
}
};
btnMusic.setRect( 0, (btnImmersive != null ? btnImmersive.bottom() : BTN_HEIGHT) + GAP, WIDTH, BTN_HEIGHT );
btnMusic.setRect( 0, (btnImmersive != null ? btnImmersive.bottom() : BTN_HEIGHT) + GAP, WIDTH, BTN_HEIGHT );
btnMusic.checked( ShatteredPixelDungeon.music() );
add( btnMusic );