v0.4.2: fixed a bug with itemsprites generating before levels did
This commit is contained in:
committed by
Evan Debenham
parent
4aba5afade
commit
ced9532a72
@@ -131,7 +131,8 @@ public class ItemSprite extends MovieClip {
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}
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}
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public void place( int p ) {
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public void place( int p ) {
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point( worldToCamera( p ) );
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if (Dungeon.level != null)
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point( worldToCamera( p ) );
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}
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}
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public void drop() {
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public void drop() {
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