v0.3.4: added the ability for windows to persist between scene resets
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@@ -106,7 +106,8 @@ public class WndSettings extends WndTabbed {
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protected void onChange() {
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if (getSelectedValue() != ShatteredPixelDungeon.scale()) {
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ShatteredPixelDungeon.scale(getSelectedValue());
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ShatteredPixelDungeon.resetScene();
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PixelScene.windowOnCreate = WndSettings.class;
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ShatteredPixelDungeon.switchNoFade((Class<? extends PixelScene>) ShatteredPixelDungeon.scene().getClass());
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}
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}
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};
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