From d31b53982486eeb8b8a62a34d3d5c067b03aa937 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 10 Apr 2023 16:46:08 -0400 Subject: [PATCH] v2.0.2: fixed the threshold for monastic vigor being lower than intended --- .../shatteredpixeldungeon/actors/buffs/MonkEnergy.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/MonkEnergy.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/MonkEnergy.java index dad0d1654..8e7fbaf03 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/MonkEnergy.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/MonkEnergy.java @@ -234,7 +234,7 @@ public class MonkEnergy extends Buff implements ActionIndicator.Action { public boolean abilitiesEmpowered( Hero hero ){ //100%/80%/60% energy at +1/+2/+3 - return energy/energyCap() >= 1.15f - 0.2f*hero.pointsInTalent(Talent.MONASTIC_VIGOR); + return energy/energyCap() >= 1.2f - 0.2f*hero.pointsInTalent(Talent.MONASTIC_VIGOR); } public void processCombinedEnergy(Talent.CombinedEnergyAbilityTracker tracker){