From d39a9b7709585d56b45f59c1fba410da348ad00f Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 2 May 2024 17:41:41 -0400 Subject: [PATCH] v2.4.0: improved clarity relating to broken seal upgrade/glyph transfer --- core/src/main/assets/messages/actors/actors.properties | 2 +- core/src/main/assets/messages/items/items.properties | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/main/assets/messages/actors/actors.properties b/core/src/main/assets/messages/actors/actors.properties index fcb10179e..4f2c5fb1a 100644 --- a/core/src/main/assets/messages/actors/actors.properties +++ b/core/src/main/assets/messages/actors/actors.properties @@ -647,7 +647,7 @@ actors.hero.talent.liquid_willpower.title=liquid willpower actors.hero.talent.liquid_willpower.desc=_+1:_ The Warrior instantly regains _50% of the shielding_ from his broken seal when drinking or throwing a potion, brew, or elixir.\n\n_+2:_ The Warrior instantly regains _75% of the shielding_ from his broken seal when drinking or throwing a potion, brew, or elixir.\n\nThe shield regeneration effect is doubled when using potions of strength, experience, or alchemy items that must be crafted using those potions.\n\nFor alchemy items with higher output quantities (e.g. aqua brew), this talent has a chance to trigger based on how many of that item is produced. actors.hero.talent.liquid_willpower.meta_desc=_If this talent is gained by a different hero_ it will instead grant shielding equal to 5% max hp at +1, or 7.5% max hp at +2. actors.hero.talent.runic_transference.title=runic transference -actors.hero.talent.runic_transference.desc=_+1:_ The Warrior's broken seal can transfer _regular glyphs_ in the same way it transfers an upgrade.\n\n_+2:_ The Warrior's broken seal can transfer _regular, powerful, and curse glyphs_ in the same way it transfers an upgrade. +actors.hero.talent.runic_transference.desc=_+1:_ The Warrior's broken seal can transfer _regular glyphs_ in the same way it transfers an upgrade.\n\n_+2:_ The Warrior's broken seal can transfer _regular, powerful, and curse glyphs_ in the same way it transfers an upgrade.\n\nThe seal can only transfer glyphs if they were applied to the armor when the seal was attached. actors.hero.talent.runic_transference.meta_desc=_If this talent is gained by a different hero_ it will instead help glyphs on your armor resist being removed by scrolls of upgrade. Glyphs will begin to be lost when upgrading from level 6(up from 4) at +1, or level 7(up from 4) at +2. The level where glyphs are guaranteed to be lost is unchanged at +8. actors.hero.talent.lethal_momentum.title=lethal momentum actors.hero.talent.lethal_momentum.desc=_+1:_ When the Warrior lands a killing blow on an enemy with a physical weapon, it has a _67% chance_ to take 0 turns.\n\n_+2:_ When the Warrior lands a killing blow on an enemy with a physical weapon, it has a _100% chance_ to take 0 turns. diff --git a/core/src/main/assets/messages/items/items.properties b/core/src/main/assets/messages/items/items.properties index d7e4bd255..00aa9f4a4 100644 --- a/core/src/main/assets/messages/items/items.properties +++ b/core/src/main/assets/messages/items/items.properties @@ -2023,7 +2023,7 @@ items.brokenseal.prompt=Select an armor items.brokenseal.unknown_armor=You must identify that armor first. items.brokenseal.cursed_armor=The seal won't apply to cursed armor. items.brokenseal.affix=You affix the seal to your armor! -items.brokenseal.desc=A wax seal, affixed to armor as a symbol of valor. All the markings on the seal have worn off with age and it is broken in half down the middle.\n\nA memento from his home, the seal helps the warrior persevere. While wearing the seal the warrior will slowly generate shielding on top of his health based on the quality of his armor.\n\nThe seal can be _affixed to armor,_ and moved between armors. It can carry a single upgrade with it. +items.brokenseal.desc=A wax seal, affixed to armor as a symbol of valor. All the markings on the seal have worn off with age and it is broken in half down the middle.\n\nA memento from his home, the seal helps the warrior persevere. While wearing the seal the warrior will slowly generate shielding on top of his health based on the quality of his armor.\n\nThe seal can be _affixed to armor,_ and moved between armors. It can carry a single upgrade with it, so long as that upgrade was applied to the armor while the seal was attached to it. items.brokenseal.choose_title=Choose a Glyph items.brokenseal.choose_desc=Both this armor and the broken seal are carrying a glyph. Pick which glyph should be kept.\n\nNote that if you pick the glyph that is currently on the armor, the seal will not be able to transfer it later.