v0.3.1: reworked UI scaling, now multiplier is user-selectable
This commit is contained in:
committed by
Evan Debenham
parent
dae5aca01b
commit
d3ea235f61
@@ -200,8 +200,8 @@ public class ShatteredPixelDungeon extends Game {
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return width > height;
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}
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public static void scaleUp( boolean value ) {
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Preferences.INSTANCE.put( Preferences.KEY_SCALE_UP, value );
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public static void scale( int value ) {
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Preferences.INSTANCE.put( Preferences.KEY_SCALE, value );
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switchScene( TitleScene.class );
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}
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@@ -259,8 +259,8 @@ public class ShatteredPixelDungeon extends Game {
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// *****************************
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public static boolean scaleUp() {
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return Preferences.INSTANCE.getBoolean( Preferences.KEY_SCALE_UP, true );
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public static int scale() {
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return Preferences.INSTANCE.getInt( Preferences.KEY_SCALE, 0 );
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}
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public static void zoom( int value ) {
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