v0.8.2d: refactored emitter freezing

This commit is contained in:
Evan Debenham
2020-08-29 15:02:43 -04:00
parent 7e9ac9d5c9
commit d4968a7e01
9 changed files with 64 additions and 93 deletions
@@ -102,9 +102,19 @@ public class Emitter extends Group {
on = true;
}
public static boolean freezeEmitters = false;
protected boolean isFrozen(){
return Game.timeTotal > 1 && freezeEmitters;
}
@Override
public void update() {
if (isFrozen()){
return;
}
if (on) {
time += Game.elapsed;