v0.3.1: improved brightness controls, no longer cause color distortion. Also slightly tweaked fog coloration.

This commit is contained in:
Evan Debenham
2015-06-28 18:44:00 -04:00
committed by Evan Debenham
parent 788937fbc1
commit d51a8b6182
2 changed files with 13 additions and 12 deletions
@@ -33,7 +33,7 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
public class FogOfWar extends Image {
private static final int VISIBLE = 0x00000000;
private static final int VISITED = 0xcc111111;
private static final int VISITED = 0xcc000000;
private static final int MAPPED = 0xcc442211;
private static final int INVISIBLE = 0xFF000000;