v0.3.1: improved brightness controls, no longer cause color distortion. Also slightly tweaked fog coloration.
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committed by
Evan Debenham
parent
788937fbc1
commit
d51a8b6182
@@ -33,7 +33,7 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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public class FogOfWar extends Image {
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private static final int VISIBLE = 0x00000000;
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private static final int VISITED = 0xcc111111;
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private static final int VISITED = 0xcc000000;
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private static final int MAPPED = 0xcc442211;
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private static final int INVISIBLE = 0xFF000000;
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