From d6c79d38e9874b16055eeb20f138e27f743b9f72 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 9 Sep 2024 13:06:45 -0400 Subject: [PATCH] v2.5.0: adjusted panning behaviour to be purely based on game dimensions --- .../shatteredpixeldungeon/scenes/InterlevelScene.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java index bbdc95efb..f734689eb 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java @@ -523,7 +523,7 @@ public class InterlevelScene extends PixelScene { } //slowly pan the background side to side in portait mode, if story text is displayed - if (btnContinue != null && !textFadingIn && !landscape()){ + if (btnContinue != null && !textFadingIn && Game.width < Game.height){ if (background.speed.isZero() && background.acc.isZero()){ background.acc.x = background.center().x >= Camera.main.width ? -1f : 1f; } else {