Merging 1.7.5 Source: actors/mobs changes
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@@ -68,10 +68,9 @@ public class Spinner extends Mob {
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protected boolean act() {
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boolean result = super.act();
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if (state == FLEEING && buff(Terror.class) == null &&
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enemySeen && enemy.buff(Poison.class) == null) {
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state = HUNTING;
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if (state == FLEEING && buff( Terror.class ) == null &&
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enemy != null && enemySeen && enemy.buff( Poison.class ) == null) {
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state = HUNTING;
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}
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return result;
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}
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