v0.3.2: added prison guards

This commit is contained in:
Evan Debenham
2015-10-30 16:11:06 -04:00
parent 951bd49d92
commit d829e63f19
6 changed files with 237 additions and 9 deletions
@@ -90,20 +90,20 @@ public class Bestiary {
break;
case 6:
chances = new float[]{ 4, 2, 1, 0.2f };
chances = new float[]{ 4, 2, 1, 0.2f };
classes = new Class<?>[]{ Skeleton.class, Thief.class, Swarm.class, Shaman.class };
break;
case 7:
chances = new float[]{ 3, 1, 1, 0 };
classes = new Class<?>[]{ Skeleton.class, Shaman.class, Thief.class, Swarm.class };
chances = new float[]{ 3, 1, 1, 1 };
classes = new Class<?>[]{ Skeleton.class, Shaman.class, Thief.class, Guard.class };
break;
case 8:
chances = new float[]{ 3, 2, 1, 1, 0, 0.02f };
classes = new Class<?>[]{ Skeleton.class, Shaman.class, Gnoll.class, Thief.class, Swarm.class, Bat.class };
chances = new float[]{ 3, 2, 2, 1, 0.02f };
classes = new Class<?>[]{ Skeleton.class, Shaman.class, Guard.class, Thief.class, Bat.class };
break;
case 9:
chances = new float[]{ 3, 3, 1, 0, 0.02f, 0.01f };
classes = new Class<?>[]{ Skeleton.class, Shaman.class, Thief.class, Swarm.class, Bat.class, Brute.class };
chances = new float[]{ 3, 3, 2, 1, 0.02f, 0.01f };
classes = new Class<?>[]{ Skeleton.class, Guard.class, Shaman.class, Thief.class, Bat.class, Brute.class };
break;
case 10: