v0.3.4 externalized most scene strings
This commit is contained in:
committed by
Evan Debenham
parent
c16ae2ac0b
commit
d8b74a3a0e
@@ -20,6 +20,7 @@
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*/
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package com.shatteredpixel.shatteredpixeldungeon.scenes;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.watabou.noosa.BitmapTextMultiline;
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import com.watabou.noosa.Camera;
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import com.watabou.noosa.Game;
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@@ -33,21 +34,12 @@ import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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import com.watabou.utils.Random;
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public class AmuletScene extends PixelScene {
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private static final String TXT_EXIT = "Let's call it a day";
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private static final String TXT_STAY = "I'm not done yet";
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private static final int WIDTH = 120;
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private static final int BTN_HEIGHT = 18;
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private static final float SMALL_GAP = 2;
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private static final float LARGE_GAP = 8;
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private static final String TXT =
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"You finally hold it in your hands, the Amulet of Yendor. Using its power " +
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"you can take over the world or bring peace and prosperity to people or whatever. " +
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"Anyway, your life will change forever and this game will end here. " +
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"Or you can stay a mere mortal a little longer.";
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public static boolean noText = false;
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private Image amulet;
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@@ -58,7 +50,7 @@ public class AmuletScene extends PixelScene {
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BitmapTextMultiline text = null;
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if (!noText) {
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text = createMultiline( TXT, 8 );
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text = createMultiline( Messages.get(this, "text"), 8 );
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text.maxWidth = WIDTH;
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text.measure();
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add( text );
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@@ -67,7 +59,7 @@ public class AmuletScene extends PixelScene {
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amulet = new Image( Assets.AMULET );
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add( amulet );
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RedButton btnExit = new RedButton( TXT_EXIT ) {
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RedButton btnExit = new RedButton( Messages.get(this, "exit") ) {
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@Override
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protected void onClick() {
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Dungeon.win( ResultDescriptions.WIN );
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@@ -78,7 +70,7 @@ public class AmuletScene extends PixelScene {
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btnExit.setSize( WIDTH, BTN_HEIGHT );
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add( btnExit );
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RedButton btnStay = new RedButton( TXT_STAY ) {
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RedButton btnStay = new RedButton( Messages.get(this, "stay") ) {
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@Override
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protected void onClick() {
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onBackPressed();
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@@ -21,6 +21,7 @@
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package com.shatteredpixel.shatteredpixeldungeon.scenes;
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import com.shatteredpixel.shatteredpixeldungeon.effects.BadgeBanner;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBadge;
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import com.watabou.noosa.BitmapText;
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import com.watabou.noosa.Camera;
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@@ -42,8 +43,6 @@ import java.util.List;
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public class BadgesScene extends PixelScene {
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private static final String TXT_TITLE = "Your Badges";
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@Override
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public void create() {
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@@ -72,7 +71,7 @@ public class BadgesScene extends PixelScene {
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float left = (w - size * nCols) / 2;
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float top = (h - size * nRows) / 2;
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BitmapText title = PixelScene.createText( TXT_TITLE, 9 );
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BitmapText title = PixelScene.createText( Messages.get(this, "title"), 9 );
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title.hardlight(Window.TITLE_COLOR);
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title.measure();
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title.x = (w - title.width()) / 2 ;
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@@ -32,6 +32,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.bags.WandHolster;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.Potion;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfTeleportation;
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import com.shatteredpixel.shatteredpixeldungeon.levels.traps.Trap;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.ui.CustomTileVisual;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
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import com.shatteredpixel.shatteredpixeldungeon.ui.LootIndicator;
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@@ -93,16 +94,7 @@ import com.watabou.utils.GameMath;
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import com.watabou.utils.Random;
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public class GameScene extends PixelScene {
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private static final String TXT_WELCOME = "Welcome to the level %d of Pixel Dungeon!";
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private static final String TXT_WELCOME_BACK = "Welcome back to the level %d of Pixel Dungeon!";
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private static final String TXT_CHASM = "Your steps echo across the dungeon.";
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private static final String TXT_WATER = "You hear water splashing around you.";
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private static final String TXT_GRASS = "The smell of vegetation is thick in the air.";
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private static final String TXT_DARK = "You can hear enemies moving in the darkness...";
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private static final String TXT_SECRETS = "The atmosphere hints that this floor hides many secrets.";
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static GameScene scene;
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private SkinnedBlock water;
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@@ -341,30 +333,30 @@ public class GameScene extends PixelScene {
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if (InterlevelScene.mode != InterlevelScene.Mode.NONE) {
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if (Dungeon.depth < Statistics.deepestFloor) {
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GLog.h(TXT_WELCOME_BACK, Dungeon.depth);
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GLog.h(Messages.get(this, "welcome_back"), Dungeon.depth);
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} else {
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GLog.h(TXT_WELCOME, Dungeon.depth);
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GLog.h(Messages.get(this, "welcome"), Dungeon.depth);
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Sample.INSTANCE.play(Assets.SND_DESCEND);
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}
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switch (Dungeon.level.feeling) {
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case CHASM:
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GLog.w(TXT_CHASM);
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GLog.w(Messages.get(this, "chasm"));
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break;
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case WATER:
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GLog.w(TXT_WATER);
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GLog.w(Messages.get(this, "water"));
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break;
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case GRASS:
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GLog.w(TXT_GRASS);
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GLog.w(Messages.get(this, "grass"));
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break;
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case DARK:
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GLog.w(TXT_DARK);
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GLog.w(Messages.get(this, "dark"));
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break;
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default:
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}
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if (Dungeon.level instanceof RegularLevel &&
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((RegularLevel) Dungeon.level).secretDoors > Random.IntRange(3, 4)) {
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GLog.w(TXT_SECRETS);
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GLog.w(Messages.get(this, "secrets"));
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}
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InterlevelScene.mode = InterlevelScene.Mode.NONE;
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@@ -27,6 +27,7 @@ import com.shatteredpixel.shatteredpixeldungeon.Statistics;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.ui.GameLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndError;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndStory;
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@@ -43,22 +44,9 @@ public class InterlevelScene extends PixelScene {
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private static final float TIME_TO_FADE = 0.3f;
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private static final String TXT_DESCENDING = "Descending...";
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private static final String TXT_ASCENDING = "Ascending...";
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private static final String TXT_LOADING = "Loading...";
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private static final String TXT_RESURRECTING= "Resurrecting...";
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private static final String TXT_RETURNING = "Returning...";
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private static final String TXT_FALLING = "Falling...";
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private static final String TXT_RESETTING = "Resetting...";
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private static final String ERR_FILE_NOT_FOUND = "Save file not found. If this error persists after restarting, " +
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"it may mean this save game is corrupted. Sorry about that.";
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private static final String ERR_IO = "Cannot read save file. If this error persists after restarting, " +
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"it may mean this save game is corrupted. Sorry about that.";
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public static enum Mode {
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public enum Mode {
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DESCEND, ASCEND, CONTINUE, RESURRECT, RETURN, FALL, RESET, NONE
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};
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}
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public static Mode mode;
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public static int returnDepth;
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@@ -70,7 +58,7 @@ public class InterlevelScene extends PixelScene {
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private enum Phase {
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FADE_IN, STATIC, FADE_OUT
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};
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}
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private Phase phase;
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private float timeLeft;
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@@ -83,30 +71,7 @@ public class InterlevelScene extends PixelScene {
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public void create() {
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super.create();
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String text = "";
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switch (mode) {
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case DESCEND:
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text = TXT_DESCENDING;
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break;
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case ASCEND:
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text = TXT_ASCENDING;
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break;
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case CONTINUE:
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text = TXT_LOADING;
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break;
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case RESURRECT:
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text = TXT_RESURRECTING;
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break;
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case RETURN:
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text = TXT_RETURNING;
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break;
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case FALL:
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text = TXT_FALLING;
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break;
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case RESET:
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text = TXT_RESETTING;
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break;
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}
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String text = Messages.get(Mode.class, mode.name());
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message = PixelScene.createText( text, 9 );
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message.measure();
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@@ -202,8 +167,8 @@ public class InterlevelScene extends PixelScene {
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case STATIC:
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if (error != null) {
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String errorMsg;
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if (error instanceof FileNotFoundException) errorMsg = ERR_FILE_NOT_FOUND;
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else if (error instanceof IOException) errorMsg = ERR_IO;
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if (error instanceof FileNotFoundException) errorMsg = Messages.get(this, "file_not_found");
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else if (error instanceof IOException) errorMsg = Messages.get(this, "io_error");
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else throw new RuntimeException("fatal error occured while moving between floors", error);
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@@ -211,7 +176,7 @@ public class InterlevelScene extends PixelScene {
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public void onBackPressed() {
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super.onBackPressed();
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Game.switchScene( StartScene.class );
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};
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}
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} );
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error = null;
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}
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@@ -20,25 +20,17 @@
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*/
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package com.shatteredpixel.shatteredpixeldungeon.scenes;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.watabou.noosa.Game;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndStory;
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public class IntroScene extends PixelScene {
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private static final String TEXT =
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"Many heroes have ventured into the dungeon before you from the city above. Some " +
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"have returned with treasures and magical artifacts, most have never been heard from again.\n\n" +
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"None, however, have ventured to the bottom and retrieved the Amulet of Yendor, " +
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"which is said to be guarded by an ancient evil in the depths. " +
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"Even now dark energy radiates from below, making its way up into the city.\n\n" +
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"You consider yourself ready for the challenge. Most importantly, " +
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"you feel that fortune smiles upon you. It's time to start your own adventure!";
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@Override
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public void create() {
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super.create();
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add( new WndStory( TEXT ) {
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add( new WndStory( Messages.get(this, "text") ) {
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@Override
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public void hide() {
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super.hide();
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@@ -20,6 +20,7 @@
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*/
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package com.shatteredpixel.shatteredpixeldungeon.scenes;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.watabou.noosa.BitmapText;
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import com.watabou.noosa.BitmapTextMultiline;
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import com.watabou.noosa.Camera;
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@@ -42,12 +43,6 @@ import com.watabou.utils.GameMath;
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public class RankingsScene extends PixelScene {
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private static final String TXT_TITLE = "Top Rankings";
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private static final String TXT_TOTAL = "Games Played: ";
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private static final String TXT_NO_GAMES = "No games have been played yet.";
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private static final String TXT_NO_INFO = "No additional information";
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private static final float ROW_HEIGHT_MAX = 20;
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private static final float ROW_HEIGHT_MIN = 12;
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@@ -76,7 +71,7 @@ public class RankingsScene extends PixelScene {
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Rankings.INSTANCE.load();
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BitmapText title = PixelScene.createText(TXT_TITLE, 9);
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BitmapText title = PixelScene.createText( Messages.get(this, "title"), 9);
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title.hardlight(Window.SHPX_COLOR);
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title.measure();
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title.x = (w - title.width()) / 2;
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@@ -108,7 +103,7 @@ public class RankingsScene extends PixelScene {
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}
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if (Rankings.INSTANCE.totalNumber >= Rankings.TABLE_SIZE) {
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BitmapText label = PixelScene.createText( TXT_TOTAL, 8 );
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BitmapText label = PixelScene.createText( Messages.get(this, "total") + " ", 8 );
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label.hardlight( 0xCCCCCC );
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label.measure();
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add( label );
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@@ -135,7 +130,7 @@ public class RankingsScene extends PixelScene {
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} else {
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BitmapText noRec = PixelScene.createText(TXT_NO_GAMES, 8);
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BitmapText noRec = PixelScene.createText(Messages.get(this, "no_games"), 8);
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noRec.hardlight( 0xCCCCCC );
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noRec.measure();
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noRec.x = (w - noRec.width()) / 2;
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@@ -297,7 +292,7 @@ public class RankingsScene extends PixelScene {
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if (rec.gameFile.length() > 0) {
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parent.add( new WndRanking( rec.gameFile ) );
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} else {
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parent.add( new WndError( TXT_NO_INFO ) );
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parent.add( new WndError( Messages.get(this, "no_info") ) );
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}
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}
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}
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@@ -22,6 +22,7 @@ package com.shatteredpixel.shatteredpixeldungeon.scenes;
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import java.util.HashMap;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.watabou.noosa.BitmapText;
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import com.watabou.noosa.BitmapTextMultiline;
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import com.watabou.noosa.Camera;
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@@ -57,29 +58,13 @@ public class StartScene extends PixelScene {
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private static final float BUTTON_HEIGHT = 24;
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private static final float GAP = 2;
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private static final String TXT_LOAD = "Load Game";
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private static final String TXT_NEW = "New Game";
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private static final String TXT_ERASE = "Erases Progress";
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private static final String TXT_DPTH_LVL = "Depth: %d, Level: %d";
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private static final String TXT_REALLY = "Do you really want to start new game?";
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private static final String TXT_WARNING = "Your current game progress will be erased.";
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private static final String TXT_YES = "Yes, start new game";
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private static final String TXT_NO = "No, return to main menu";
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private static final String TXT_UNLOCK = "To unlock this character class, slay the 3rd boss with any other class";
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private static final String TXT_WIN_THE_GAME =
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"To unlock \"Challenges\", win the game with any character class.";
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private static final float WIDTH_P = 116;
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private static final float HEIGHT_P = 220;
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private static final float WIDTH_L = 224;
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private static final float HEIGHT_L = 124;
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private static HashMap<HeroClass, ClassShield> shields = new HashMap<HeroClass, ClassShield>();
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private static HashMap<HeroClass, ClassShield> shields = new HashMap<>();
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private float buttonX;
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private float buttonY;
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@@ -129,11 +114,15 @@ public class StartScene extends PixelScene {
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buttonX = left;
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buttonY = bottom - BUTTON_HEIGHT;
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btnNewGame = new GameButton( TXT_NEW ) {
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btnNewGame = new GameButton( Messages.get(this, "new") ) {
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@Override
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protected void onClick() {
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if (GamesInProgress.check( curClass ) != null) {
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StartScene.this.add( new WndOptions( TXT_REALLY, TXT_WARNING, TXT_YES, TXT_NO ) {
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StartScene.this.add( new WndOptions(
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Messages.get(this, "really"),
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Messages.get(this, "warning"),
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Messages.get(this, "yes"),
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Messages.get(this, "no") ) {
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@Override
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protected void onSelect( int index ) {
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if (index == 0) {
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@@ -149,7 +138,7 @@ public class StartScene extends PixelScene {
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};
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add( btnNewGame );
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btnLoad = new GameButton( TXT_LOAD ) {
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btnLoad = new GameButton( Messages.get(this, "load") ) {
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@Override
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protected void onClick() {
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InterlevelScene.mode = InterlevelScene.Mode.CONTINUE;
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@@ -208,7 +197,7 @@ public class StartScene extends PixelScene {
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if (!(huntressUnlocked = Badges.isUnlocked( Badges.Badge.BOSS_SLAIN_3 ))) {
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BitmapTextMultiline text = PixelScene.createMultiline( TXT_UNLOCK, 9 );
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BitmapTextMultiline text = PixelScene.createMultiline( Messages.get(this, "unlock"), 9 );
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text.maxWidth = (int)width;
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text.measure();
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@@ -273,9 +262,9 @@ public class StartScene extends PixelScene {
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if (info != null) {
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btnLoad.visible = true;
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btnLoad.secondary( Utils.format( TXT_DPTH_LVL, info.depth, info.level ), info.challenges );
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btnLoad.secondary( Utils.format( Messages.get(this, "depth_level"), info.depth, info.level ), info.challenges );
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btnNewGame.visible = true;
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btnNewGame.secondary( TXT_ERASE, false );
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btnNewGame.secondary( Messages.get(this, "erase"), false );
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float w = (Camera.main.width - GAP) / 2 - buttonX;
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@@ -517,10 +506,10 @@ public class StartScene extends PixelScene {
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super.onBackPressed();
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image.copy( Icons.get( ShatteredPixelDungeon.challenges() > 0 ?
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Icons.CHALLENGE_ON :Icons.CHALLENGE_OFF ) );
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};
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}
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} );
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} else {
|
||||
StartScene.this.add( new WndMessage( TXT_WIN_THE_GAME ) );
|
||||
StartScene.this.add( new WndMessage( Messages.get(this, "need_to_win") ) );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -24,6 +24,7 @@ import java.nio.FloatBuffer;
|
||||
import java.util.Calendar;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
|
||||
import com.watabou.gltextures.Gradient;
|
||||
import com.watabou.gltextures.SmartTexture;
|
||||
import com.watabou.glwrap.Matrix;
|
||||
@@ -142,7 +143,7 @@ public class SurfaceScene extends PixelScene {
|
||||
window.add( new TouchArea( sky ) {
|
||||
protected void onClick( Touch touch ) {
|
||||
pet.jump();
|
||||
};
|
||||
}
|
||||
} );
|
||||
|
||||
for (int i=0; i < nPatches; i++) {
|
||||
@@ -165,7 +166,7 @@ public class SurfaceScene extends PixelScene {
|
||||
frame.hardlight( 0xDDEEFF );
|
||||
}
|
||||
|
||||
RedButton gameOver = new RedButton( "Game Over" ) {
|
||||
RedButton gameOver = new RedButton( Messages.get(this, "exit") ) {
|
||||
protected void onClick() {
|
||||
Game.switchScene( TitleScene.class );
|
||||
}
|
||||
|
||||
@@ -25,6 +25,7 @@ import javax.microedition.khronos.opengles.GL10;
|
||||
import android.opengl.GLES20;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Badges;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.ChangesButton;
|
||||
@@ -45,11 +46,6 @@ import com.shatteredpixel.shatteredpixeldungeon.ui.ExitButton;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.PrefsButton;
|
||||
|
||||
public class TitleScene extends PixelScene {
|
||||
|
||||
private static final String TXT_PLAY = "Play";
|
||||
private static final String TXT_HIGHSCORES = "Rankings";
|
||||
private static final String TXT_BADGES = "Badges";
|
||||
private static final String TXT_ABOUT = "About";
|
||||
|
||||
@Override
|
||||
public void create() {
|
||||
@@ -99,7 +95,7 @@ public class TitleScene extends PixelScene {
|
||||
signs.y = title.y;
|
||||
add( signs );
|
||||
|
||||
DashboardItem btnBadges = new DashboardItem( TXT_BADGES, 3 ) {
|
||||
DashboardItem btnBadges = new DashboardItem( Messages.get(this, "badges"), 3 ) {
|
||||
@Override
|
||||
protected void onClick() {
|
||||
ShatteredPixelDungeon.switchNoFade( BadgesScene.class );
|
||||
@@ -107,7 +103,7 @@ public class TitleScene extends PixelScene {
|
||||
};
|
||||
add(btnBadges);
|
||||
|
||||
DashboardItem btnAbout = new DashboardItem( TXT_ABOUT, 1 ) {
|
||||
DashboardItem btnAbout = new DashboardItem( Messages.get(this, "about"), 1 ) {
|
||||
@Override
|
||||
protected void onClick() {
|
||||
ShatteredPixelDungeon.switchNoFade( AboutScene.class );
|
||||
@@ -115,7 +111,7 @@ public class TitleScene extends PixelScene {
|
||||
};
|
||||
add( btnAbout );
|
||||
|
||||
DashboardItem btnPlay = new DashboardItem( TXT_PLAY, 0 ) {
|
||||
DashboardItem btnPlay = new DashboardItem( Messages.get(this, "play"), 0 ) {
|
||||
@Override
|
||||
protected void onClick() {
|
||||
ShatteredPixelDungeon.switchNoFade( StartScene.class );
|
||||
@@ -123,25 +119,25 @@ public class TitleScene extends PixelScene {
|
||||
};
|
||||
add( btnPlay );
|
||||
|
||||
DashboardItem btnHighscores = new DashboardItem( TXT_HIGHSCORES, 2 ) {
|
||||
DashboardItem btnRankings = new DashboardItem( Messages.get(this, "rankings"), 2 ) {
|
||||
@Override
|
||||
protected void onClick() {
|
||||
ShatteredPixelDungeon.switchNoFade( RankingsScene.class );
|
||||
}
|
||||
};
|
||||
add( btnHighscores );
|
||||
add( btnRankings );
|
||||
|
||||
if (ShatteredPixelDungeon.landscape()) {
|
||||
float y = (h + height) / 2 - DashboardItem.SIZE;
|
||||
btnHighscores .setPos( w / 2 - btnHighscores.width(), y );
|
||||
btnBadges .setPos( w / 2, y );
|
||||
btnPlay .setPos( btnHighscores.left() - btnPlay.width(), y );
|
||||
btnRankings .setPos( w / 2 - btnRankings.width(), y );
|
||||
btnBadges .setPos( w / 2, y );
|
||||
btnPlay .setPos( btnRankings.left() - btnPlay.width(), y );
|
||||
btnAbout .setPos( btnBadges.right(), y );
|
||||
} else {
|
||||
btnBadges.setPos( w / 2 - btnBadges.width(), (h + height) / 2 - DashboardItem.SIZE );
|
||||
btnAbout.setPos( w / 2, (h + height) / 2 - DashboardItem.SIZE );
|
||||
btnPlay.setPos( w / 2 - btnPlay.width(), btnAbout.top() - DashboardItem.SIZE );
|
||||
btnHighscores.setPos( w / 2, btnPlay.top() );
|
||||
btnRankings.setPos( w / 2, btnPlay.top() );
|
||||
}
|
||||
|
||||
BitmapText version = new BitmapText( "v " + Game.version + "", pixelFont);
|
||||
|
||||
Reference in New Issue
Block a user