diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/BridgeRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/BridgeRoom.java
new file mode 100644
index 000000000..43f90410a
--- /dev/null
+++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/BridgeRoom.java
@@ -0,0 +1,169 @@
+/*
+ * Pixel Dungeon
+ * Copyright (C) 2012-2015 Oleg Dolya
+ *
+ * Shattered Pixel Dungeon
+ * Copyright (C) 2014-2024 Evan Debenham
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see
+ */
+
+package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard;
+
+import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
+import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
+import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
+import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
+import com.watabou.utils.Point;
+import com.watabou.utils.Random;
+import com.watabou.utils.Rect;
+
+import java.util.ArrayList;
+import java.util.Collections;
+import java.util.Comparator;
+
+public abstract class BridgeRoom extends StandardRoom {
+
+ @Override
+ public int minWidth() {
+ return Math.max(5, super.minWidth());
+ }
+
+ @Override
+ public int minHeight() {
+ return Math.max(5, super.minHeight());
+ }
+
+ @Override
+ public boolean canMerge(Level l, Room other, Point p, int mergeTerrain) {
+ int cell = l.pointToCell(pointInside(p, 1));
+ return l.map[cell] != spaceTile();
+ }
+
+ //keep these so that subclasses can use them in their methods
+ protected Rect spaceRect;
+ protected Rect bridgeRect;
+
+ @Override
+ public void paint(Level level) {
+ Painter.fill( level, this, Terrain.WALL );
+ Painter.fill( level, this, 1 , Terrain.EMPTY );
+
+ //prefer to place the bridge space to segment the most doors, or the most space in the room
+ int doorsXY = 0;
+ for (Door door : connected.values()) {
+ door.set( Door.Type.REGULAR );
+ if (door.x == left || door.x == right){
+ doorsXY++;
+ } else {
+ doorsXY--;
+ }
+ }
+ doorsXY += (width() - height())/2;
+
+ if (doorsXY > 0 || (doorsXY == 0 && Random.Int(2) == 0)){
+
+ ArrayList spacePoints = new ArrayList<>();
+ for (Door door : connected.values()) {
+ if (door.y == top || door.y == bottom){
+ spacePoints.add(door);
+ }
+ }
+
+ //add fake doors for very left/right
+ spacePoints.add(new Point(left+1, 0));
+ spacePoints.add(new Point(right-1, 0));
+
+ Collections.sort(spacePoints, new Comparator() {
+ @Override
+ public int compare(Point d1, Point d2) {
+ return d1.x - d2.x;
+ }
+ });
+
+ int spaceStart = -1;
+ int spaceEnd = -1;
+ for (int i = 0; i < spacePoints.size()-1; i++){
+ if (spaceEnd - spaceStart < spacePoints.get(i+1).x - spacePoints.get(i).x){
+ spaceStart = spacePoints.get(i).x;
+ spaceEnd = spacePoints.get(i+1).x;
+ }
+ }
+
+ while (spaceEnd - spaceStart > maxBridgeWidth(width())+1){
+ if (Random.Int(2) == 0){
+ spaceStart++;
+ } else {
+ spaceEnd--;
+ }
+ }
+
+ spaceRect = new Rect(spaceStart+1, top+1, spaceEnd, bottom);
+
+ int bridgeY = Random.NormalIntRange(spaceRect.top+1, spaceRect.bottom-2);
+ bridgeRect = new Rect(spaceRect.left, bridgeY, spaceRect.right, bridgeY+1);
+
+ } else {
+
+ ArrayList spacePoints = new ArrayList<>();
+ for (Door door : connected.values()) {
+ if (door.x == left || door.x == right){
+ spacePoints.add(door);
+ }
+ }
+
+ //add fake doors for very top/bottom
+ spacePoints.add(new Point(0, top+1));
+ spacePoints.add(new Point(0, bottom-1));
+
+ Collections.sort(spacePoints, new Comparator() {
+ @Override
+ public int compare(Point d1, Point d2) {
+ return d1.y - d2.y;
+ }
+ });
+
+ int spaceStart = -1;
+ int spaceEnd = -1;
+ for (int i = 0; i < spacePoints.size()-1; i++){
+ if (spaceEnd - spaceStart < spacePoints.get(i+1).y - spacePoints.get(i).y){
+ spaceStart = spacePoints.get(i).y;
+ spaceEnd = spacePoints.get(i+1).y;
+ }
+ }
+
+ while (spaceEnd - spaceStart > maxBridgeWidth(height())+1){
+ if (Random.Int(2) == 0){
+ spaceStart++;
+ } else {
+ spaceEnd--;
+ }
+ }
+
+ spaceRect = new Rect(left+1, spaceStart+1, right, spaceEnd);
+
+ int bridgeX = Random.NormalIntRange(spaceRect.left+1, spaceRect.right-2);
+ bridgeRect = new Rect(bridgeX, spaceRect.top, bridgeX+1, spaceRect.bottom);
+
+ }
+
+ Painter.fill(level, spaceRect, spaceTile());
+ Painter.fill(level, bridgeRect, Terrain.EMPTY_SP);
+
+ }
+
+ protected abstract int maxBridgeWidth( int roomDimension );
+
+ protected abstract int spaceTile();
+}
diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/ChasmBridgeRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/ChasmBridgeRoom.java
new file mode 100644
index 000000000..586df2563
--- /dev/null
+++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/ChasmBridgeRoom.java
@@ -0,0 +1,36 @@
+/*
+ * Pixel Dungeon
+ * Copyright (C) 2012-2015 Oleg Dolya
+ *
+ * Shattered Pixel Dungeon
+ * Copyright (C) 2014-2024 Evan Debenham
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see
+ */
+
+package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard;
+
+import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
+
+public class ChasmBridgeRoom extends BridgeRoom{
+
+ protected int maxBridgeWidth( int roomDimension ) {
+ return roomDimension >= 7 ? 2 : 1;
+ }
+
+ protected int spaceTile(){
+ return Terrain.CHASM;
+ }
+
+}
diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/CircleWallRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/CircleWallRoom.java
new file mode 100644
index 000000000..7623461ac
--- /dev/null
+++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/CircleWallRoom.java
@@ -0,0 +1,52 @@
+/*
+ * Pixel Dungeon
+ * Copyright (C) 2012-2015 Oleg Dolya
+ *
+ * Shattered Pixel Dungeon
+ * Copyright (C) 2014-2024 Evan Debenham
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see
+ */
+
+package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard;
+
+import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
+import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
+import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
+
+public class CircleWallRoom extends StandardRoom {
+
+ @Override
+ public float[] sizeCatProbs() {
+ return new float[]{0, 3, 1};
+ }
+
+ @Override
+ public void paint(Level level) {
+ Painter.fill( level, this, Terrain.WALL );
+
+ Painter.fillEllipse( level, this, 1 , Terrain.EMPTY );
+
+ for (Door door : connected.values()) {
+ door.set( Door.Type.REGULAR );
+ if (door.x == left || door.x == right){
+ Painter.drawInside(level, this, door, width()/2, Terrain.EMPTY);
+ } else {
+ Painter.drawInside(level, this, door, height()/2, Terrain.EMPTY);
+ }
+ }
+
+ Painter.fillEllipse( level, this, 3 , Terrain.WALL );
+ }
+}
\ No newline at end of file
diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/LibraryRingRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/LibraryRingRoom.java
new file mode 100644
index 000000000..9066284ba
--- /dev/null
+++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/LibraryRingRoom.java
@@ -0,0 +1,79 @@
+/*
+ * Pixel Dungeon
+ * Copyright (C) 2012-2015 Oleg Dolya
+ *
+ * Shattered Pixel Dungeon
+ * Copyright (C) 2014-2024 Evan Debenham
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see
+ */
+
+package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard;
+
+import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
+import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
+import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
+import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
+import com.watabou.utils.Point;
+import com.watabou.utils.Rect;
+
+public class LibraryRingRoom extends StandardRoom {
+
+ @Override
+ public int minWidth() {
+ return Math.max(super.minWidth(), 9);
+ }
+
+ @Override
+ public int minHeight() {
+ return Math.max(super.minHeight(), 9);
+ }
+
+ @Override
+ public float[] sizeCatProbs() {
+ return new float[]{4, 2, 1};
+ }
+
+ //cannot roll odd numbers if it is giant
+ @Override
+ public Rect resize(int w, int h) {
+ super.resize(w, h);
+ if (sizeCat == SizeCategory.GIANT) {
+ if (width() % 2 == 1) right--;
+ if (height() % 2 == 1) bottom--;
+ }
+ return this;
+ }
+
+ @Override
+ public void paint(Level level) {
+ Painter.fill( level, this, Terrain.WALL );
+ Painter.fill( level, this, 1 , Terrain.BOOKSHELF );
+ Painter.fill( level, this, 2 , Terrain.EMPTY );
+
+ Painter.fill(level, this, 4, Terrain.BOOKSHELF);
+
+ if (sizeCat == SizeCategory.GIANT){
+ Point c = new Point((left + right) / 2, (top + bottom) / 2); //always round down
+ Painter.fill(level, c.x-4, c.y, 10, 2, Terrain.EMPTY);
+ Painter.fill(level, c.x, c.y-4, 2, 10, Terrain.EMPTY);
+ }
+
+ for (Room.Door door : connected.values()) {
+ door.set( Room.Door.Type.REGULAR );
+ Painter.drawInside(level, this, door, 2, Terrain.EMPTY);
+ }
+ }
+
+}
diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/RitualRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/RitualRoom.java
new file mode 100644
index 000000000..4e7b6941d
--- /dev/null
+++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/RitualRoom.java
@@ -0,0 +1,96 @@
+/*
+ * Pixel Dungeon
+ * Copyright (C) 2012-2015 Oleg Dolya
+ *
+ * Shattered Pixel Dungeon
+ * Copyright (C) 2014-2024 Evan Debenham
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see
+ */
+
+package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard;
+
+import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
+import com.shatteredpixel.shatteredpixeldungeon.items.Item;
+import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
+import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
+import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
+import com.watabou.utils.Point;
+import com.watabou.utils.Random;
+
+public class RitualRoom extends StandardRoom {
+
+ @Override
+ public int minWidth() {
+ return Math.max(super.minWidth(), 9);
+ }
+
+ @Override
+ public int minHeight() {
+ return Math.max(super.minHeight(), 9);
+ }
+
+ @Override
+ public float[] sizeCatProbs() {
+ return new float[]{2, 1, 0};
+ }
+
+ @Override
+ public void paint(Level level) {
+ Painter.fill( level, this, Terrain.WALL );
+ Painter.fill( level, this, 1 , Terrain.EMPTY );
+
+ Point c = center();
+
+ Painter.set(level, c.x-2, c.y-1, Terrain.STATUE);
+ Painter.set(level, c.x-1, c.y-2, Terrain.STATUE);
+ Painter.set(level, c.x+2, c.y-1, Terrain.STATUE);
+ Painter.set(level, c.x+1, c.y-2, Terrain.STATUE);
+ Painter.set(level, c.x-2, c.y+1, Terrain.STATUE);
+ Painter.set(level, c.x-1, c.y+2, Terrain.STATUE);
+ Painter.set(level, c.x+2, c.y+1, Terrain.STATUE);
+ Painter.set(level, c.x+1, c.y+2, Terrain.STATUE);
+ Painter.fill(level, c.x-1, c.y-1, 3, 3, Terrain.EMBERS);
+ Painter.set(level, c, Terrain.PEDESTAL);
+
+ if (width() >= 11 && height() >= 11){
+ Painter.set(level, left+2, top+2, Terrain.STATUE);
+ Painter.set(level, right-2, top+2, Terrain.STATUE);
+ Painter.set(level, left+2, bottom-2, Terrain.STATUE);
+ Painter.set(level, right-2, bottom-2, Terrain.STATUE);
+ if (width() >= 13 && height() >= 13){
+ Painter.set(level, left+3, top+3, Terrain.STATUE);
+ Painter.set(level, right-3, top+3, Terrain.STATUE);
+ Painter.set(level, left+3, bottom-3, Terrain.STATUE);
+ Painter.set(level, right-3, bottom-3, Terrain.STATUE);
+ }
+ }
+
+ placeloot(level, c);
+
+ for (Door door : connected.values()) {
+ door.set( Door.Type.REGULAR );
+ }
+ }
+
+ protected void placeloot(Level level, Point p){
+ Item prize = Random.Int(2) == 0 ? level.findPrizeItem() : null;
+
+ if (prize == null){
+ prize = Generator.random( Random.oneOf(Generator.Category.POTION, Generator.Category.SCROLL));
+ }
+
+ level.drop(prize, level.pointToCell(p));
+ }
+}
diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/StandardRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/StandardRoom.java
index 4f469dbe9..88aa65e92 100644
--- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/StandardRoom.java
+++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/StandardRoom.java
@@ -125,23 +125,28 @@ public abstract class StandardRoom extends Room {
rooms.add(SewerPipeRoom.class);
rooms.add(RingRoom.class);
+ rooms.add(WaterBridgeRoom.class);
rooms.add(CircleBasinRoom.class);
rooms.add(SegmentedRoom.class);
rooms.add(PillarsRoom.class);
+ rooms.add(ChasmBridgeRoom.class);
rooms.add(CellBlockRoom.class);
rooms.add(CaveRoom.class);
rooms.add(CavesFissureRoom.class);
rooms.add(CirclePitRoom.class);
+ rooms.add(CircleWallRoom.class);
rooms.add(HallwayRoom.class);
rooms.add(StatuesRoom.class);
+ rooms.add(LibraryRingRoom.class);
rooms.add(SegmentedLibraryRoom.class);
rooms.add(RuinsRoom.class);
rooms.add(ChasmRoom.class);
rooms.add(SkullsRoom.class);
+ rooms.add(RitualRoom.class);
rooms.add(PlantsRoom.class);
@@ -158,21 +163,21 @@ public abstract class StandardRoom extends Room {
private static float[][] chances = new float[27][];
static {
- chances[1] = new float[]{10, 10,10,5, 0,0,0, 0,0,0, 0,0,0, 0,0,0, 1,0,1,0,1,0,1,1,0,0};
- chances[2] = new float[]{10, 10,10,5, 0,0,0, 0,0,0, 0,0,0, 0,0,0, 1,1,1,1,1,1,1,1,1,1};
+ chances[1] = new float[]{5, 10,10,10,5, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 1,0,1,0,1,0,1,1,0,0};
+ chances[2] = new float[]{5, 10,10,10,5, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 1,1,1,1,1,1,1,1,1,1};
chances[4] = chances[3] = chances[2];
- chances[5] = new float[]{10, 10,10,0, 0,0,0, 0,0,0, 0,0,0, 0,0,0, 0,0,0,0,0,0,0,0,0,0};
+ chances[5] = new float[]{5, 10,10,10,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,0,0,0,0,0,0};
- chances[6] = new float[]{10, 0,0,0, 10,10,5, 0,0,0, 0,0,0, 0,0,0, 1,1,1,1,1,1,1,1,1,1};
+ chances[6] = new float[]{5, 0,0,0,0, 10,10,10,5, 0,0,0,0, 0,0,0,0, 0,0,0,0, 1,1,1,1,1,1,1,1,1,1};
chances[10] = chances[9] = chances[8] = chances[7] = chances[6];
- chances[11] = new float[]{10, 0,0,0, 0,0,0, 10,10,5, 0,0,0, 0,0,0, 1,1,1,1,1,1,1,1,1,1};
+ chances[11] = new float[]{5, 0,0,0,0, 0,0,0,0, 15,10,5,5, 0,0,0,0, 0,0,0,0, 1,1,1,1,1,1,1,1,1,1};
chances[15] = chances[14] = chances[13] = chances[12] = chances[11];
- chances[16] = new float[]{10, 0,0,0, 0,0,0, 0,0,0, 10,10,5, 0,0,0, 1,1,1,1,1,1,1,1,1,1};
+ chances[16] = new float[]{5, 0,0,0,0, 0,0,0,0, 0,0,0,0, 10,10,10,5, 0,0,0,0, 1,1,1,1,1,1,1,1,1,1};
chances[20] = chances[19] = chances[18] = chances[17] = chances[16];
- chances[21] = new float[]{10, 0,0,0, 0,0,0, 0,0,0, 0,0,0, 10,10,5, 1,1,1,1,1,1,1,1,1,1};
+ chances[21] = new float[]{5, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 15,10,5,5, 1,1,1,1,1,1,1,1,1,1};
chances[26] = chances[25] = chances[24] = chances[23] = chances[22] = chances[21];
}
diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/WaterBridgeRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/WaterBridgeRoom.java
new file mode 100644
index 000000000..33d78bbb0
--- /dev/null
+++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/standard/WaterBridgeRoom.java
@@ -0,0 +1,42 @@
+/*
+ * Pixel Dungeon
+ * Copyright (C) 2012-2015 Oleg Dolya
+ *
+ * Shattered Pixel Dungeon
+ * Copyright (C) 2014-2024 Evan Debenham
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see
+ */
+
+package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard;
+
+import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
+import com.watabou.utils.Point;
+
+public class WaterBridgeRoom extends BridgeRoom {
+
+ protected int maxBridgeWidth( int roomDimension ) {
+ return roomDimension >= 8 ? 3 : 2;
+ }
+
+ protected int spaceTile(){
+ return Terrain.WATER;
+ }
+
+ @Override
+ public boolean canPlaceWater(Point p) {
+ return false;
+ }
+
+}