v3.0.0: properly fixed guiding light cooldown
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@@ -86,7 +86,7 @@ public class GuidingLight extends TargetedClericSpell {
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hero.next();
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hero.next();
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onSpellCast(tome, hero);
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onSpellCast(tome, hero);
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if (hero.subClass == HeroSubClass.PRIEST) {
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if (hero.subClass == HeroSubClass.PRIEST && hero.buff(GuidingLightPriestCooldown.class) == null) {
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Buff.prolong(hero, GuidingLightPriestCooldown.class, 100f);
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Buff.prolong(hero, GuidingLightPriestCooldown.class, 100f);
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}
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}
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