v1.2.0: roughly implemented toxic gas rooms

This commit is contained in:
Evan Debenham
2022-03-10 12:20:06 -05:00
parent 2bb263879d
commit dba3773ec3
4 changed files with 150 additions and 6 deletions
@@ -14,12 +14,15 @@ levels.rooms.special.magicalfireroom$eternalfire.desc=A wall of dense magical fi
levels.rooms.special.massgraveroom$bones.name=Mass grave
levels.rooms.special.massgraveroom$bones.desc=Bones litter the floor, what happened here?
levels.rooms.standard.ritualsiteroom$ritualmarker.name=Ritual marker
levels.rooms.standard.ritualsiteroom$ritualmarker.desc=A painted marker for some dark ritual. Candles are usually placed on the four corners.
levels.rooms.special.toxicgasroom$toxicvent.name=toxic vent
levels.rooms.special.toxicgasroom$toxicvent.desc=A careless adventurer must have triggered this trap ages ago. Despite its inactive state, it's still spewing toxic gas into the room and shows no signs of stopping. You'll need some way to prevent damage from the gas if you want to explore this room.
levels.rooms.special.weakfloorroom$hiddenwell.name=Distant well
levels.rooms.special.weakfloorroom$hiddenwell.desc=You can just make out a well in the depths below, perhaps there is something down there?
levels.rooms.standard.ritualsiteroom$ritualmarker.name=Ritual marker
levels.rooms.standard.ritualsiteroom$ritualmarker.desc=A painted marker for some dark ritual. Candles are usually placed on the four corners.
###traps
levels.traps.alarmtrap.name=alarm trap