v0.3.0c: refactored finding a character, no longer need to maintain chars[] array

This commit is contained in:
Evan Debenham
2015-06-06 00:17:07 -04:00
parent 3cf7979a4c
commit dbeff25d2c
12 changed files with 9 additions and 46 deletions
@@ -271,7 +271,6 @@ public class CursedWand {
sheep.pos = ch.pos;
ch.sprite.killAndErase();
Actor.remove(ch);
Actor.freeCell(ch.pos);
Dungeon.level.mobs.remove(ch);
HealthIndicator.instance.target(null);
GameScene.add(sheep);