v0.3.0c: refactored finding a character, no longer need to maintain chars[] array
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@@ -63,6 +63,5 @@ public class BlacksmithPainter extends Painter {
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npc.pos = room.random( 1 );
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} while (level.heaps.get( npc.pos ) != null);
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level.mobs.add( npc );
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Actor.occupyCell( npc );
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}
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}
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