v0.5.0: fixed imp spawning ontop of enemies
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@@ -183,7 +183,7 @@ public class Imp extends NPC {
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Imp npc = new Imp();
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Imp npc = new Imp();
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do {
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do {
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npc.pos = level.randomRespawnCell();
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npc.pos = level.randomRespawnCell();
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} while (npc.pos == -1 || level.heaps.get( npc.pos ) != null);
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} while (npc.pos == -1 || level.heaps.get( npc.pos ) != null || level.findMob( npc.pos ) != null);
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level.mobs.add( npc );
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level.mobs.add( npc );
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spawned = true;
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spawned = true;
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