v0.4.3b: potions now press tiles when they are thrown onto them
This commit is contained in:
@@ -217,6 +217,7 @@ public class Potion extends Item {
|
|||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
|
Dungeon.level.press( cell, null );
|
||||||
shatter( cell );
|
shatter( cell );
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user