v0.4.3b: potions now press tiles when they are thrown onto them
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+2
-1
@@ -216,7 +216,8 @@ public class Potion extends Item {
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super.onThrow( cell );
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super.onThrow( cell );
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} else {
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} else {
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Dungeon.level.press( cell, null );
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shatter( cell );
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shatter( cell );
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}
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}
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