v3.2.0: fixed thrown weapons not properly including enchantment desc

This commit is contained in:
Evan Debenham
2025-07-30 11:59:31 -04:00
parent e269171c2e
commit dd69189b08

View File

@@ -633,7 +633,7 @@ abstract public class MissileWeapon extends Weapon {
if (enchantment != null && (cursedKnown || !enchantment.curse())){ if (enchantment != null && (cursedKnown || !enchantment.curse())){
info += "\n\n" + Messages.get(Weapon.class, "enchanted", enchantment.name()); info += "\n\n" + Messages.get(Weapon.class, "enchanted", enchantment.name());
if (enchantHardened) info += " " + Messages.get(Weapon.class, "enchant_hardened"); if (enchantHardened) info += " " + Messages.get(Weapon.class, "enchant_hardened");
info += " " + Messages.get(enchantment, "desc"); info += " " + enchantment.desc();
} else if (enchantHardened){ } else if (enchantHardened){
info += "\n\n" + Messages.get(Weapon.class, "hardened_no_enchant"); info += "\n\n" + Messages.get(Weapon.class, "hardened_no_enchant");
} }