v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages.

This commit is contained in:
Evan Debenham
2015-02-10 13:50:15 -05:00
parent 72975a49cc
commit dded8b5dc4
4 changed files with 17 additions and 7 deletions
@@ -52,7 +52,7 @@ public class TreasuryPainter extends Painter {
do {
pos = room.random();
} while (level.map[pos] != Terrain.EMPTY);
level.drop( new Gold( Random.IntRange( 1, 3 ) ), pos );
level.drop( new Gold( Random.IntRange( 5, 12 ) ), pos );
}
}