v0.4.3: implemented a new 'Power Saver' mode
As a bonus, this allows shattered to run on small screen devices, by forcing power saver, which downsamples in this specific case allowing for the minimum 2x game scale.
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@@ -13,12 +13,14 @@
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<uses-feature
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android:glEsVersion="0x00020000"/>
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<!-- Note that the game doesn't truly support small screen resolutions,
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it instead forces downscaling to work on these displays.-->
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<supports-screens
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android:smallScreens="false"
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android:smallScreens="true"
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android:normalScreens="true"
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android:largeScreens="true"/>
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<!--android:xlargeScreens="true"-->
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android:largeScreens="true"
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android:xlargeScreens="true"/>
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<application
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android:icon="@drawable/ic_launcher"
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