v0.4.3: implemented a new 'Power Saver' mode

As a bonus, this allows shattered to run on small screen devices, by forcing power saver, which downsamples in this specific case allowing for the minimum 2x game scale.
This commit is contained in:
Evan Debenham
2016-09-30 04:30:24 -04:00
parent 8591a0b3dc
commit debbb57066
9 changed files with 138 additions and 27 deletions
+6 -4
View File
@@ -13,12 +13,14 @@
<uses-feature
android:glEsVersion="0x00020000"/>
<!-- Note that the game doesn't truly support small screen resolutions,
it instead forces downscaling to work on these displays.-->
<supports-screens
android:smallScreens="false"
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"/>
<!--android:xlargeScreens="true"-->
android:largeScreens="true"
android:xlargeScreens="true"/>
<application
android:icon="@drawable/ic_launcher"