v0.3.4: externalized painter and trap strings

This commit is contained in:
Evan Debenham
2015-12-30 04:41:18 -05:00
committed by Evan Debenham
parent e7934c838f
commit df293c01e8
36 changed files with 122 additions and 262 deletions
@@ -20,6 +20,7 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.levels.traps;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
@@ -32,7 +33,6 @@ import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
public class AlarmTrap extends Trap {
{
name = "Alarm trap";
color = TrapSprite.RED;
shape = TrapSprite.DOTS;
}
@@ -45,16 +45,10 @@ public class AlarmTrap extends Trap {
}
if (Dungeon.visible[pos]) {
GLog.w( "The trap emits a piercing sound that echoes throughout the dungeon!" );
GLog.w( Messages.get(this, "alarm") );
CellEmitter.center( pos ).start( Speck.factory( Speck.SCREAM ), 0.3f, 3 );
}
Sample.INSTANCE.play( Assets.SND_ALERT );
}
@Override
public String desc() {
return "This trap seems to be tied to a loud alarm mechanism. " +
"Triggering it will likely alert everything on the level.";
}
}