v0.9.3: fixed wand of blast wave declaring hero death incorrectly
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-4
@@ -90,10 +90,6 @@ public class WandOfBlastWave extends DamageWand {
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throwChar(ch, trajectory, strength, false);
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throwChar(ch, trajectory, strength, false);
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}
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}
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if (ch == Dungeon.hero){
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Dungeon.fail( getClass() );
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GLog.n( Messages.get( this, "ondeath") );
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}
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}
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}
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}
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}
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