v0.3.1b: updated some method usage for consistency with the GDX version

This commit is contained in:
Evan Debenham
2015-09-03 01:52:00 -04:00
parent d29c9995a5
commit e0e1c74af0
2 changed files with 3 additions and 3 deletions
@@ -52,7 +52,7 @@ public class PitfallTrap extends Trap {
}
heap.sprite.kill();
GameScene.discard(heap);
Dungeon.level.heaps.delete( pos );
Dungeon.level.heaps.remove( pos );
}
Char ch = Actor.findChar( pos );