From e24c006f4b4d054d663f283302b9f697061766c4 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 5 Mar 2025 15:59:46 -0500 Subject: [PATCH] v3.0.1: fixed typo in stasis spell desc --- core/src/main/assets/messages/actors/actors.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/assets/messages/actors/actors.properties b/core/src/main/assets/messages/actors/actors.properties index 8283ee97d..758c967ef 100644 --- a/core/src/main/assets/messages/actors/actors.properties +++ b/core/src/main/assets/messages/actors/actors.properties @@ -753,7 +753,7 @@ actors.hero.spells.smite.desc=The Paladin infuses a melee strike with righteous actors.hero.spells.stasis.name=stasis actors.hero.spells.stasis.short_desc=Removes ally from dungeon and preserves them. -actors.hero.spells.stasis.desc=The Cleric focuses their connection with their ally toward themselves, causing the ally to be temporarily held in a sort of energy stasis within the Cleric. The ally will be preserved for up to %d turns, with all positive effects on them being unaffected by their time in stasis.\n\nThe ally will appear next to the Cleric when stasis ends naturally or they can instantly re-cast the spell at not cost to end the effect early. Stasis can even move immobile allies, but cannot transfer them between floors. +actors.hero.spells.stasis.desc=The Cleric focuses their connection with their ally toward themselves, causing the ally to be temporarily held in a sort of energy stasis within the Cleric. The ally will be preserved for up to %d turns, with all positive effects on them being unaffected by their time in stasis.\n\nThe ally will appear next to the Cleric when stasis ends naturally or they can instantly re-cast the spell at no cost to end the effect early. Stasis can even move immobile allies, but cannot transfer them between floors. actors.hero.spells.stasis$stasisbuff.name=ally in stasis actors.hero.spells.stasis$stasisbuff.left_behind=Your immobile ally is left behind. actors.hero.spells.stasis$stasisbuff.desc=The Cleric currently has an ally stored in stasis. All positive effects on this ally are preserved, including Power of Many, and they will reappear next to the Cleric when the effect ends. The effect can also be ended early by re-casting Stasis.\n\nAlly in stasis: %1$s.\nTurns Remaining: %2$s.