v0.2.3: artifact refactoring, pulled some display logic into superclass
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@@ -34,9 +34,9 @@ public class ChaliceOfBlood extends Artifact {
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{
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name = "Chalice of Blood";
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image = ItemSpriteSheet.ARTIFACT_CHALICE1;
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level = 0;
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levelCap = 10;
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//charge & chargecap are unused
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}
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public static final String AC_PRICK = "PRICK";
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