v2.3.0: removed unnecessary cursor allocation attempts on mobile
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@@ -26,6 +26,7 @@ import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.Pixmap;
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import com.badlogic.gdx.graphics.Pixmap;
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import com.watabou.input.ControllerHandler;
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import com.watabou.input.ControllerHandler;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.Game;
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import com.watabou.utils.DeviceCompat;
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import com.watabou.utils.FileUtils;
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import com.watabou.utils.FileUtils;
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import com.watabou.utils.PointF;
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import com.watabou.utils.PointF;
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@@ -52,6 +53,11 @@ public class Cursor {
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public static void setCustomCursor(Type type, int zoom){
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public static void setCustomCursor(Type type, int zoom){
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//custom cursors (i.e. images which replace the mouse icon) are only supported on desktop
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if (!DeviceCompat.isDesktop()){
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return;
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}
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if (currentCursor != null){
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if (currentCursor != null){
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if (lastType == type && lastZoom == zoom){
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if (lastType == type && lastZoom == zoom){
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return;
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return;
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