v0.6.0: improved fade in an out effects on title scene

This commit is contained in:
Evan Debenham
2017-03-05 14:05:01 -05:00
parent 36cb666f0e
commit e42697007b
2 changed files with 4 additions and 2 deletions
@@ -83,7 +83,8 @@ public class TitleScene extends PixelScene {
@Override @Override
public void update() { public void update() {
super.update(); super.update();
am = (float)Math.sin( -(time += Game.elapsed) ); am = Math.max(0f, (float)Math.sin( time += Game.elapsed ));
if (time >= 1.5f*Math.PI) time = 0;
} }
@Override @Override
public void draw() { public void draw() {
@@ -79,7 +79,8 @@ public class WelcomeScene extends PixelScene {
@Override @Override
public void update() { public void update() {
super.update(); super.update();
am = (float)Math.sin( -(time += Game.elapsed) ); am = Math.max(0f, (float)Math.sin( time += Game.elapsed ));
if (time >= 1.5f*Math.PI) time = 0;
} }
@Override @Override
public void draw() { public void draw() {