v0.3.4: adjusted hunger, now takes ~10% longer to reach starving

This commit is contained in:
Evan Debenham
2016-02-06 21:50:04 -05:00
committed by Evan Debenham
parent 878ee86d7f
commit e45a4470d1
2 changed files with 3 additions and 5 deletions
@@ -36,8 +36,8 @@ public class Hunger extends Buff implements Hero.Doom {
private static final float STEP = 10f;
public static final float HUNGRY = 260f;
public static final float STARVING = 360f;
public static final float HUNGRY = 300f;
public static final float STARVING = 400f;
private float level;
private float partialDamage;