v0.3.4: adjusted hunger, now takes ~10% longer to reach starving
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committed by
Evan Debenham
parent
878ee86d7f
commit
e45a4470d1
@@ -36,8 +36,8 @@ public class Hunger extends Buff implements Hero.Doom {
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private static final float STEP = 10f;
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public static final float HUNGRY = 260f;
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public static final float STARVING = 360f;
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public static final float HUNGRY = 300f;
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public static final float STARVING = 400f;
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private float level;
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private float partialDamage;
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