v0.9.3: polish pass on remaining implemented abilities

This commit is contained in:
Evan Debenham
2021-05-20 23:52:18 -04:00
parent e46d7898c3
commit e4a21e4eca
6 changed files with 37 additions and 12 deletions
@@ -385,10 +385,12 @@ actors.hero.abilities.rogue.shadowclone.short_desc=The Rogue summons a _Shadow C
actors.hero.abilities.rogue.shadowclone.desc=TODO
actors.hero.abilities.huntress.spectralblades.name=spectral blades
actors.hero.abilities.huntress.spectralblades.short_desc=The Huntress throws _Spectral Blades_ at a target, inflicting damage depending on her currently equipped melee weapon.
actors.hero.abilities.huntress.spectralblades.desc=TODO
actors.hero.abilities.huntress.spectralblades.desc=The Huntress throws out a spectral blade at an enemy, which acts like a ranged strike from her melee weapon. All of the normal effects of a melee weapon will activate, including enchantments.\n\nThis ability costs 25 charge.
actors.hero.abilities.huntress.naturespower.name=nature's power
actors.hero.abilities.huntress.naturespower$naturespowertracker.name=nature's power
actors.hero.abilities.huntress.naturespower$naturespowertracker.desc=The Huntress is briefly empowered, increasing her movement speed and attack speed with her bow.\n\nTurns Left: %s.
actors.hero.abilities.huntress.naturespower.short_desc=The Huntress calls upon _Nature's Power_, increasing her movement speed and her bow's rate of fire for a short time.
actors.hero.abilities.huntress.naturespower.desc=TODO
actors.hero.abilities.huntress.naturespower.desc=The Huntress temporarily empowers herself and her bow with the power of nature! This lasts for 8 turns.\n\nDuring this time, the huntress moves at 2x speed, and attacks 33% faster with her bow.\n\nThis ability costs 35 charge.
actors.hero.abilities.huntress.spirithawk.name=spirit hawk
actors.hero.abilities.huntress.spirithawk.short_desc=The Huntress summons a _Spirit Hawk_ familiar, which can help her scout locations and distract enemies.
actors.hero.abilities.huntress.spirithawk.desc=TODO
@@ -397,9 +399,9 @@ actors.hero.abilities.ratmogrify.name=ratmogrify
actors.hero.abilities.ratmogrify.cant_transform=You can't ratmogrify that!
actors.hero.abilities.ratmogrify.too_strong=That enemy is too strong to ratmogrify!
actors.hero.abilities.ratmogrify.short_desc=The hero _Ratmogrifies_ an enemy! This turns them into a rat with no abilities, but also no loot.
actors.hero.abilities.ratmogrify.desc=TODO
actors.hero.abilities.ratmogrify.desc=The hero permanently transforms an enemy into a rat! Bosses, allies, and rats cannot be ratmogrified.\n\nRatmogrified enemies retain their original stats, but do not have any abilities, and award no exp or loot when they die.\n\nThis ability costs 35 charge.
actors.hero.abilities.ratmogrify$transmograt.name=ratmogrified %s
actors.hero.abilities.ratmogrify$transmograt.desc=TODO
actors.hero.abilities.ratmogrify$transmograt.desc=This enemy has been transformed into a rat. A big improvement, if you ask me! - Rat King
actors.hero.hero.name=you
actors.hero.hero.leave=You can't leave yet, the rest of the dungeon awaits below!