v0.2.4: refactored handling the quickslot when equipping.

This commit is contained in:
Evan Debenham
2015-02-12 15:28:10 -05:00
parent d94847af4c
commit e4cfe7586a
5 changed files with 8 additions and 17 deletions
@@ -38,7 +38,14 @@ public abstract class EquipableItem extends Item {
@Override
public void execute( Hero hero, String action ) {
if (action.equals( AC_EQUIP )) {
doEquip( hero );
//In addition to equipping itself, item reassigns itself to the quickslot
//This is a special case as the item is being removed from inventory, but is staying with the hero.
int slot = Dungeon.quickslot.getSlot( this );
doEquip(hero);
if (slot != -1) {
Dungeon.quickslot.setSlot( slot, this );
updateQuickslot();
}
} else if (action.equals( AC_UNEQUIP )) {
doUnequip( hero, true );
} else {