v0.2.3e: reworked night mode into a level feeling

This commit is contained in:
Evan Debenham
2015-01-20 16:49:55 -05:00
parent 66db278940
commit e4d0017137
5 changed files with 23 additions and 13 deletions
@@ -18,6 +18,7 @@
package com.shatteredpixel.shatteredpixeldungeon.scenes;
import java.nio.FloatBuffer;
import java.util.Calendar;
import com.watabou.gltextures.Gradient;
import com.watabou.gltextures.SmartTexture;
@@ -82,7 +83,7 @@ public class SurfaceScene extends PixelScene {
window.camera = viewport;
add( window );
boolean dayTime = !Dungeon.nightMode;
boolean dayTime = Calendar.getInstance().get(Calendar.HOUR_OF_DAY) >= 7;
Sky sky = new Sky( dayTime );
sky.scale.set( WIDTH, HEIGHT );