v0.2.3d: further tweaks, now actually fixes blacksmith bug
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@@ -59,8 +59,8 @@ public class CavesLevel extends RegularLevel {
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}
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@Override
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protected boolean build() {
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if (!super.build()) return false;
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protected boolean assignRoomType() {
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super.assignRoomType();
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if (!Blacksmith.Quest.spawn( rooms ) && Dungeon.depth == 14)
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return false;
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