v0.2.3d: further tweaks, now actually fixes blacksmith bug
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@@ -55,7 +55,7 @@ public class PrisonLevel extends RegularLevel {
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}
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@Override
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protected void assignRoomType() {
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protected boolean assignRoomType() {
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super.assignRoomType();
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for (Room r : rooms) {
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@@ -63,6 +63,8 @@ public class PrisonLevel extends RegularLevel {
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r.type = Type.PASSAGE;
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}
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}
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return true;
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}
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@Override
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