v0.2.3e: added backend support for multiple quickslots (needs testing!)
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@@ -878,7 +878,7 @@ public class Hero extends Char {
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if (wand.curCharges < wand.maxCharges && damage > 0) {
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wand.curCharges++;
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if (Dungeon.quickslot == wand) {
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if (belongings.quickslot.contains(wand)) {
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QuickSlot.refresh();
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}
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