v2.0.0: fixed mimics setting enemySeen to true for no reason
This commit is contained in:
@@ -117,7 +117,6 @@ public class CrystalMimic extends Mimic {
|
|||||||
if (Actor.chars().contains(this) && Dungeon.level.heroFOV[pos]) {
|
if (Actor.chars().contains(this) && Dungeon.level.heroFOV[pos]) {
|
||||||
enemy = Dungeon.hero;
|
enemy = Dungeon.hero;
|
||||||
target = Dungeon.hero.pos;
|
target = Dungeon.hero.pos;
|
||||||
enemySeen = true;
|
|
||||||
GLog.w(Messages.get(this, "reveal") );
|
GLog.w(Messages.get(this, "reveal") );
|
||||||
CellEmitter.get(pos).burst(Speck.factory(Speck.STAR), 10);
|
CellEmitter.get(pos).burst(Speck.factory(Speck.STAR), 10);
|
||||||
Sample.INSTANCE.play(Assets.Sounds.MIMIC, 1, 1.25f);
|
Sample.INSTANCE.play(Assets.Sounds.MIMIC, 1, 1.25f);
|
||||||
|
|||||||
@@ -69,7 +69,6 @@ public class GoldenMimic extends Mimic {
|
|||||||
if (Actor.chars().contains(this) && Dungeon.level.heroFOV[pos]) {
|
if (Actor.chars().contains(this) && Dungeon.level.heroFOV[pos]) {
|
||||||
enemy = Dungeon.hero;
|
enemy = Dungeon.hero;
|
||||||
target = Dungeon.hero.pos;
|
target = Dungeon.hero.pos;
|
||||||
enemySeen = true;
|
|
||||||
GLog.w(Messages.get(this, "reveal") );
|
GLog.w(Messages.get(this, "reveal") );
|
||||||
CellEmitter.get(pos).burst(Speck.factory(Speck.STAR), 10);
|
CellEmitter.get(pos).burst(Speck.factory(Speck.STAR), 10);
|
||||||
Sample.INSTANCE.play(Assets.Sounds.MIMIC, 1, 0.85f);
|
Sample.INSTANCE.play(Assets.Sounds.MIMIC, 1, 0.85f);
|
||||||
|
|||||||
@@ -181,7 +181,6 @@ public class Mimic extends Mob {
|
|||||||
if (Actor.chars().contains(this) && Dungeon.level.heroFOV[pos]) {
|
if (Actor.chars().contains(this) && Dungeon.level.heroFOV[pos]) {
|
||||||
enemy = Dungeon.hero;
|
enemy = Dungeon.hero;
|
||||||
target = Dungeon.hero.pos;
|
target = Dungeon.hero.pos;
|
||||||
enemySeen = true;
|
|
||||||
GLog.w(Messages.get(this, "reveal") );
|
GLog.w(Messages.get(this, "reveal") );
|
||||||
CellEmitter.get(pos).burst(Speck.factory(Speck.STAR), 10);
|
CellEmitter.get(pos).burst(Speck.factory(Speck.STAR), 10);
|
||||||
Sample.INSTANCE.play(Assets.Sounds.MIMIC);
|
Sample.INSTANCE.play(Assets.Sounds.MIMIC);
|
||||||
|
|||||||
Reference in New Issue
Block a user