v0.3.5: big consistency pass on how items handle execution
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@@ -57,6 +57,7 @@ public class ChaliceOfBlood extends Artifact {
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@Override
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public void execute(Hero hero, String action ) {
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super.execute(hero, action);
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if (action.equals(AC_PRICK)){
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int damage = 3*(level()*level());
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