v0.3.5: big consistency pass on how items handle execution

This commit is contained in:
Evan Debenham
2016-04-19 19:34:08 -04:00
parent a571dc7f02
commit e715e147ff
36 changed files with 163 additions and 151 deletions
@@ -68,6 +68,9 @@ public class EtherealChains extends Artifact {
@Override
public void execute(Hero hero, String action) {
super.execute(hero, action);
if (action.equals(AC_CAST)){
curUser = hero;
@@ -88,8 +91,7 @@ public class EtherealChains extends Artifact {
GameScene.selectCell(caster);
}
} else
super.execute(hero, action);
}
}
private CellSelector.Listener caster = new CellSelector.Listener(){