v0.3.5: big consistency pass on how items handle execution

This commit is contained in:
Evan Debenham
2016-04-19 19:34:08 -04:00
parent a571dc7f02
commit e715e147ff
36 changed files with 163 additions and 151 deletions
@@ -107,6 +107,9 @@ public class MagesStaff extends MeleeWeapon {
@Override
public void execute(Hero hero, String action) {
super.execute(hero, action);
if (action.equals(AC_IMBUE)) {
curUser = hero;
@@ -120,8 +123,7 @@ public class MagesStaff extends MeleeWeapon {
}
wand.execute(hero, AC_ZAP);
} else
super.execute(hero, action);
}
}
@Override