v2.5.2: fixed dark floors having 1/2 vision on load instead of 5/8
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@@ -429,8 +429,9 @@ public abstract class Level implements Bundlable {
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}
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}
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feeling = bundle.getEnum( FEELING, Feeling.class );
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feeling = bundle.getEnum( FEELING, Feeling.class );
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if (feeling == Feeling.DARK)
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if (feeling == Feeling.DARK) {
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viewDistance = Math.round(viewDistance/2f);
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viewDistance = Math.round(5 * viewDistance / 8f);
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}
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if (bundle.contains( "mobs_to_spawn" )) {
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if (bundle.contains( "mobs_to_spawn" )) {
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for (Class<? extends Mob> mob : bundle.getClassArray("mobs_to_spawn")) {
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for (Class<? extends Mob> mob : bundle.getClassArray("mobs_to_spawn")) {
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